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sabotage (PropBank), (fn Subversion), (fn Damaging)
sack fire-10.10, (PropBank), (fn Firing), (Grouping)
sacrifice contribute-13.2-1-1, (PropBank), (Grouping)
sacrifice.n (Grouping)
sadden amuse-31.1, marvel-31.3, (PropBank), (fn Experiencer_obj)
saddle butter-9.9, equip-13.4.2-1, (PropBank), (Grouping)
safeguard defend-72.3, (PropBank), (fn Protecting), (Grouping)
sag spatial_configuration-47.6, (PropBank), (Grouping)
sail nonvehicle-51.4.2-1, vehicle_path-51.4.3, (PropBank), (fn Ride_vehicle), (fn Self_motion), (fn Operate_vehicle), (Grouping)
salaam curtsey-40.3.3, (PropBank)
salary.n (Grouping)
sale.n (Grouping)
sales tax.n (Grouping)
salivate hiccup-40.1.1, marvel-31.3, (PropBank)
sally (fn Quitting_a_place), (fn Departing)
salt butter-9.9, (PropBank), (fn Preserving), (Grouping)
salute curtsey-40.3.3, judgment-33.1-1, (PropBank), (Grouping)
salvage steal-10.5-1, (PropBank), (Grouping)
salve butter-9.9, (PropBank)
samba waltz-51.5, (PropBank)
sample assessment-34.1, (PropBank)
sample.n (Grouping)
sanctify (PropBank)
sanction allow-64.1, prosecute-33.2, (PropBank), (fn Permitting), (fn Grant_permission), (Grouping)
sanctuary.n (Grouping)
sand butter-9.9, carve-21.2-2, (PropBank)
sandbag compel-59.1, (PropBank), (Grouping)
sandpaper wipe_instr-10.4.2, (PropBank)
sandwich (PropBank)
sandwich.n (Grouping)
sanitation.n (Grouping)
sanitize (PropBank)
sap deprive-10.6.2, (PropBank)
saponify other_cos-45.4, (PropBank)
sashay run-51.3.2, (PropBank), (fn Self_motion)
sate satisfy-55.7
satellite instr_communication-37.4.1, (PropBank)
satiate satisfy-55.7, (PropBank)
satirize judgment-33.1-1, (PropBank)
satisfaction.n (Grouping)
satisfy satisfy, amuse-31.1, satisfy-55.7, (PropBank), (fn Experiencer_obj), (Grouping)
satisfy-55.7 Instrument, Agent, Theme, satisfy
saturate fill-9.8-1, (PropBank), (fn Cause_to_be_wet), (Grouping)
sauce butter-9.9, fill-9.8, (PropBank), (Grouping)
saunter run-51.3.2, (PropBank), (fn Self_motion)
saute cooking-45.3, (PropBank), (fn Apply_heat)
save bill-54.5, get-13.5.1-1, (PropBank), (Grouping)
save.n (Grouping)
saving.n (Grouping)
savor admire-31.2, sight-30.2, (PropBank), (Grouping)
savour (fn Perception_active), (fn Experiencer_subj), (Grouping)
savvy (PropBank)
saw cut-21.1-1, split-23.2, (PropBank), (Grouping)
saw.n (Grouping)
say indicate-78-1, pronounce-29.3.2, say-37.7-1-1, (PropBank), (fn Spelling_and_pronouncing), (fn Text_creation), (fn Statement), (Grouping)
say-37.7 Recipient, Agent, Topic, path_rel, transfer, equals, cause
say-37.7-1 path_rel, transfer, equals, cause
say-37.7-1-1 path_rel, transfer, equals, cause
say-37.7-1-1-1 path_rel, transfer, equals, cause, transfer_info
say-37.7-1-2 path_rel, transfer, equals, cause
scald cooking-45.3, hurt-40.8.3-2, (PropBank), (fn Apply_heat), (Grouping)
scale pit-10.7, (PropBank), (Grouping)
scale.n (Grouping)
scallop cooking-45.3, (PropBank)
scalp pit-10.7, (PropBank), (fn Emptying)
scam (PropBank)
scamper run-51.3.2, (PropBank), (fn Self_motion)
scan assessment-34.1, investigate-35.4, (PropBank), (fn Scrutiny), (fn Reading), (Grouping)
scan.n (Grouping)
scandalize amuse-31.1, (PropBank)
scant (PropBank), (Grouping)
scape (PropBank)
scapegoat (PropBank)
scar image_impression-25.1, (PropBank)
scare amuse-31.1, (PropBank), (fn Experiencer_obj), (Grouping)
scare.n (Grouping)
scarf (PropBank)
scarify cut-21.1-1, (PropBank), (Grouping)
scarper (fn Escaping)
scatter spray-9.7-1, (PropBank), (fn Filling), (fn Dispersal), (Grouping)
scavenge search-35.2, (PropBank), (Grouping)
scavenger.n (Grouping)
scend (Grouping)
scent butter-9.9, sight-30.2, stalk-35.3, (PropBank), (Grouping)
scent out discover-84, sight-30.2
schedule (PropBank), (Grouping)
schedule.n (Grouping)
scheme conspire-71, (PropBank)
scheme.n (Grouping)
schizophrenia.n (Grouping)
schlep carry-11.4, (PropBank), (fn Bringing)
schmooze chit_chat-37.6, (PropBank)
school (PropBank), (fn Education_teaching), (Grouping)
school.n (Grouping)
school district.n (Grouping)
school system.n (Grouping)
school year.n (Grouping)
schoolgirl.n (Grouping)
science.n (Grouping)
scintillate light_emission-43.1, (PropBank), (fn Location_of_light), (fn Light_movement)
sclerose (PropBank)
scoff nonverbal_expression-40.2, (PropBank), (fn Judgment_communication), (Grouping)
scold judgment-33.1-1, (PropBank), (fn Judgment_direct_address), (Grouping)
scollop berry-13.7, carve-21.2-1, carve-21.2-2, (PropBank), (Grouping)
scoop funnel-9.3, (PropBank), (Grouping)
scoot run-51.3.2-2, slide-11.2, (PropBank), (fn Cause_motion), (fn Self_motion)
scope (PropBank)
scorch other_cos-45.4, (PropBank), (fn Absorb_heat), (Grouping)
score get-13.5.1-1, (PropBank), (fn Getting), (fn Damaging), (Grouping)
score.n (Grouping)
scorn judgment-33.1-1, (PropBank), (fn Judgment)
scotch (PropBank)
scour search-35.2, wipe_manner-10.4.1-1, (PropBank), (fn Scrutiny), (fn Scouring), (fn Seeking), (Grouping)
scourge (fn Corporal_punishment)
scout search-35.2, (PropBank), (fn Scrutiny)
scout.n (Grouping)
scowl nonverbal_expression-40.2, (PropBank), (fn Making_faces)
scrabble rummage-35.5, (PropBank)
scram run-51.3.2, (PropBank)
scramble mix-22.1-1, preparing-26.3-2, run-51.3.2, shake-22.3-1-1, (PropBank), (fn Self_motion), (Grouping)
scrap battle-36.4, (PropBank), (Grouping)
scrape cut-21.1-1, funnel-9.3-1, wipe_manner-10.4.1-1, (PropBank), (fn Make_noise), (fn Removing), (fn Friction), (Grouping)
scratch cut-21.1-1, hurt-40.8.3-2, rummage-35.5, scribble-25.2-1, swat-18.2, wipe_manner-10.4.1-1, (PropBank), (fn Damaging), (Grouping)
scrawk animal_sounds-38, (PropBank)
scrawl scribble-25.2-1, (PropBank)
scream manner_speaking-37.3, sound_emission-43.2, (PropBank), (fn Communication_noise), (fn Make_noise), (Grouping)
scream.n (Grouping)
screech animal_sounds-38, manner_speaking-37.3, sound_emission-43.2, (PropBank), (fn Motion_noise), (fn Make_noise), (fn Communication_noise), (fn Friction)
screen concealment-16, (PropBank), (fn Eclipse), (Grouping)
screen.n (Grouping)
screw tape-22.4, (PropBank), (Grouping)
screw.n (Grouping)
screw up (fn Bungling)
scribble scribble-25.2-1, (PropBank)
scribble-25.2 Destination, Agent, Theme, path_rel, created_image, location, cause
scribble-25.2-1 path_rel, created_image, location, cause
scrimp bill-54.5, (PropBank), (fn Frugality)
script (PropBank)
script.n (Grouping)
scriptwrite create-26.4-1, (PropBank)
scroll (PropBank)
scrounge hunt-35.1, (PropBank)
scrub wipe_manner-10.4.1-1, (PropBank), (Grouping)
scrunch bend-45.2, carve-21.2-1, (PropBank), (fn Body_movement), (fn Make_noise), (fn Reshaping), (fn Friction)
scruple linger-53.1-1, (PropBank), (Grouping)
scrutinize assessment-34.1, investigate-35.4, (PropBank), (fn Scrutiny), (Grouping)
scud run-51.3.2, (PropBank)
scuff (PropBank)
scuffle battle-36.4, (PropBank), (fn Hostile_encounter)
sculpt build-26.1-1, (PropBank)
sculpture build-26.1, (PropBank)
scurry run-51.3.2, (PropBank), (fn Self_motion)
scutter run-51.3.2, (PropBank)
scuttle run-51.3.2, (PropBank), (fn Self_motion), (Grouping)
sea level.n (Grouping)
seal berry-13.7, tape-22.4, (PropBank), (fn Hunting), (fn Closure), (Grouping)
seal.n (Grouping)
sear cooking-45.3, other_cos-45.4, (PropBank), (fn Absorb_heat), (fn Apply_heat)
search search, search-35.2, (PropBank), (fn Scrutiny), (fn Seeking), (Grouping)
search-35.2 Agent, Theme, Location, search
search.n (Grouping)
season fill-9.8, (PropBank), (Grouping)
season.n (Grouping)
seat fit-54.3, (PropBank), (Grouping)
seat.n (Grouping)
secede (PropBank)
seclude concealment-16, (PropBank)
second (PropBank)
second-guess (PropBank)
secondary school.n (Grouping)
secretary.n (Grouping)
secrete (PropBank), (fn Emitting)
sect.n (Grouping)
section other_cos-45.4, (PropBank), (fn Separation)
section.n (Grouping)
sector.n (Grouping)
secularize remedy-45.7, (PropBank)
secure ensure-99, get-13.5.1-1, shake-22.3-2-1, (PropBank), (fn Protecting), (fn Attaching), (fn Getting), (Grouping)
security.n (Grouping)
sedate (PropBank)
seduce lure-59.3, (PropBank), (Grouping)
see comprehend-87.2-1-1, discover-84, see-30.1-1-1, (PropBank), (fn Grasp), (fn Categorization), (fn Perception_experience), (Grouping)
see-30.1 Experiencer, Stimulus, perceive, in_reaction_to
see-30.1-1 perceive, in_reaction_to
see-30.1-1-1 perceive, in_reaction_to
see-30.1-1-1-1 perceive, in_reaction_to
see eye to eye (fn Be_in_agreement_on_assessment)
seed butter-9.9, classify-29.10, pit-10.7, spray-9.7-1, spray-9.7-2, (PropBank), (fn Emptying), (fn Filling), (Grouping)
seed.n (Grouping)
seeing (fn Personal_relationship)
seek hunt-35.1, (PropBank), (fn Seeking_to_achieve), (fn Seeking), (Grouping)
seem seem, seem-109.2-1-1-1, (PropBank), (fn Appearance), (Grouping)
seem-109.2 Attribute, Theme, seem
seem-109.2-1 seem
seem-109.2-1-1 seem
seem-109.2-1-1-1 seem
seep substance_emission-43.4-1, (PropBank), (fn Fluidic_motion)
seesaw calibratable_cos-45.6.1-1, run-51.3.2, (PropBank), (fn Cause_to_move_in_place)
seethe bulge-47.5.3, entity_specific_modes_being-47.2, marvel-31.3, (PropBank), (fn Emotion_heat), (Grouping)
segment (PropBank), (fn Separation)
segment.n (Grouping)
segregate disassemble-23.3, separate-23.1-1, (PropBank), (fn Separation), (Grouping)
seize hold-15.1, obtain-13.5.2, steal-10.5, (PropBank), (fn Manipulation), (fn Taking), (Grouping)
select characterize-29.2, obtain-13.5.2, (PropBank), (fn Choosing), (Grouping)
selection.n (Grouping)
self-adjust (PropBank)
self-destruct (PropBank)
self-efface (PropBank)
self-establish (PropBank)
sell give-13.1-1, (PropBank), (fn Commerce_sell), (Grouping)
semaphore instr_communication-37.4.1, (PropBank), (fn Communication_means)
senator.n (Grouping)
send confine-92-1, send-11.1-1, (PropBank), (fn Causation), (fn Sending), (Grouping)
send-11.1 Destination, Initial_Location, Agent, Theme, motion, path_rel, cause
send-11.1-1 Destination, motion, direction, path_rel, cause
send away fire-10.10
send up (fn Sentencing)
sensationalize remedy-45.7
sense see-30.1-1-1, (PropBank), (fn Perception_experience), (Grouping)
sense.n (Grouping)
sense of humor.n (Grouping)
sensitize other_cos-45.4, (PropBank)
sentence (PropBank), (fn Sentencing), (Grouping)
sentence.n (Grouping)
sentimentalize (PropBank), (Grouping)
separate classify-29.10, remove-10.1, separate-23.1-2, (PropBank), (fn Separation), (fn Forming_relationships), (Grouping)
separate-23.1 Patient, Agent, Co_Patient, together, apart, cause
separate-23.1-1 together, apart
separate-23.1-2 together, apart
separation.n (Grouping)
septate (PropBank)
september.n (Grouping)
sequester concealment-16, steal-10.5, (PropBank), (Grouping)
sequin butter-9.9, (PropBank)
serenade (PropBank)
series.n (Grouping)
sermonize (fn Speak_on_topic)
serve fit-54.3, fulfilling-13.4.1-1, masquerade-29.6-2, pay-68, spend_time-104, (PropBank), (fn Assistance), (Grouping)
service (PropBank), (Grouping)
service.n (Grouping)
session.n (Grouping)
set braid-41.2.2, establish-55.5-1, other_cos-45.4-1, preparing-26.3-2, put-9.1-2, (PropBank), (fn Placing), (fn Cause_change_of_consistency), (fn Bail_setting), (fn Change_of_consistency), (Grouping)
set-in motion engender-27.1
set.n (Grouping)
set (upon) (fn Attack)
set about begin-55.1-1
set fire (fn Setting_fire)
set free (fn Releasing)
set member set_member
set off engender-27.1, escape-51.1-1, (fn Setting_out), (fn Departing), (fn Cause_to_start)
set on fire (fn Setting_fire)
set out begin-55.1, escape-51.1-1, (fn Setting_out), (fn Departing)
set store (fn Judgment)
set up (fn Intentionally_create), (fn Arranging)
set upon attack-60.1
setting.n (Grouping)
settle lodge-46, settle-36.1.2, (PropBank), (fn Colonization), (Grouping)
settle-36.1.2 Co_Agent, Agent, Topic, agree
settle-36.1.2-1 agree
settle down convert-26.6.2
settle on (fn Choosing)
settlement.n (Grouping)
sever remove-10.1, separate-23.1, (PropBank), (Grouping)
sew build-26.1, shake-22.3-2, spray-9.7-1, (PropBank), (fn Attaching), (Grouping)
sex.n (Grouping)
sexually assault (fn Rape)
shack (PropBank)
shack up lodge-46, (fn Residence)
shackle tape-22.4, (PropBank), (fn Attaching), (fn Immobilization)
shade defend-72.3, (PropBank), (Grouping)
shadow chase-51.6, (PropBank), (fn Cotheme), (Grouping)
shag (PropBank)
shake amuse-31.1, body_internal_states-40.6, crane-40.3.2, funnel-9.3-1-1, knead-26.5, modes_of_being_with_motion-47.3, shake-22.3-2, (PropBank), (fn Cause_to_move_in_place), (fn Experiencer_obj), (fn Moving_in_place), (fn Body_movement), (Grouping)
shake-22.3 Patient, Co_Patient, Agent, degradation_material_integrity, mingled
shake-22.3-1 cause, degradation_material_integrity, mingled
shake-22.3-1-1 degradation_material_integrity, mingled, cause
shake-22.3-2 cause, together
shake-22.3-2-1 cause, together
shake.n (Grouping)
shamble run-51.3.2, (PropBank)
shame amuse-31.1, bully-59.5, judgment-33.1-1, (PropBank), (fn Experiencer_obj), (Grouping)
shame.n (Grouping)
shampoo braid-41.2.2, (PropBank), (fn Grooming)
shanghai banish-10.2, (PropBank), (fn Kidnapping)
shape build-26.1-1, engender-27.1, reflexive_appearance-48.1.2, (PropBank), (fn Reshaping), (Grouping)
shape.n (Grouping)
share (PropBank), (Grouping)
share.n (Grouping)
shareholder.n (Grouping)
shareware.n (Grouping)
shark berry-13.7, (PropBank)
sharpen other_cos-45.4, (PropBank), (fn Cause_to_be_sharp), (Grouping)
shatter break-45.1, destroy-44, (PropBank), (fn Cause_to_fragment), (Grouping)
shave dress-41.1.1, floss-41.2.1, wipe_manner-10.4.1, (PropBank), (fn Grooming), (fn Removing), (Grouping)
shawl butter-9.9, (PropBank)
shear wipe_instr-10.4.2-1, (PropBank), (Grouping)
sheathe pocket-9.10, (PropBank), (fn Placing), (Grouping)
shed substance_emission-43.4-1, (PropBank), (fn Undressing), (Grouping)
shed.n (Grouping)
sheet music.n (Grouping)
shelf.n (Grouping)
shell pelt-17.2, pit-10.7, (PropBank), (Grouping)
shell out contribute-13.2
shellac coloring-24, (PropBank)
shelter concealment-16, exist-47.1, lodge-46, (PropBank), (Grouping)
shelter.n (Grouping)
shelve pocket-9.10, (PropBank), (fn Placing)
shepherd accompany-51.7, captain-29.8-1, (PropBank), (fn Cotheme)
shield (PropBank), (fn Protecting), (Grouping)
shift caused_calibratable_cos-45.6.2-1, convert-26.6.2-1, send-11.1, (PropBank), (Grouping)
shift.n (Grouping)
shimmer light_emission-43.1, (PropBank), (fn Location_of_light), (fn Light_movement)
shimmy (PropBank)
shine light_emission-43.1, (PropBank), (fn Location_of_light), (fn Light_movement), (Grouping)
shine.n (Grouping)
shingle butter-9.9, (PropBank)
ship send-11.1-1, (PropBank), (fn Sending), (Grouping)
ship.n (Grouping)
shipper.n (Grouping)
shipping.n (Grouping)
shipwreck destroy-44, (PropBank), (Grouping)
shirk (PropBank), (fn Avoiding)
shirr cooking-45.3, (PropBank)
shit breathe-40.1.2, (PropBank), (fn Excreting), (fn Prevarication), (Grouping)
shitcan fire-10.10, (fn Firing)
shiver body_internal_states-40.6, hiccup-40.1.1, (PropBank), (fn Body_movement), (fn Cause_to_fragment), (Grouping)
shock amuse-31.1, bully-59.5, (PropBank), (fn Experiencer_obj), (Grouping)
shock.n (Grouping)
shoe butter-9.9, (PropBank)
shoehorn (PropBank)
shoo remove-10.1, (PropBank)
shoot poison-42.2, throw-17.1-1, (PropBank), (fn Shoot_projectiles), (fn Use_firearm), (fn Ingest_substance), (fn Behind_the_scenes), (fn Hit_target), (Grouping)
shoot.n (Grouping)
shoot the breeze (fn Chatting)
shoot up eat-39.1-3
shop search-35.2, (PropBank), (fn Shopping), (Grouping)
shop.n (Grouping)
shoplift steal-10.5-1, (PropBank), (fn Theft)
shopping.n (Grouping)
shopping basket.n (Grouping)
shore (PropBank), (Grouping)
shore.n (Grouping)
short other_cos-45.4, (PropBank), (Grouping)
short-circuit other_cos-45.4, (PropBank), (Grouping)
shortchange remedy-45.7
shortcircuit (PropBank)
shorten other_cos-45.4, (PropBank), (Grouping)
should (fn Desirable_event), (fn Required_event), (fn Being_obligated)
shoulder pocket-9.10, (PropBank), (fn Placing), (fn Self_motion), (Grouping)
shoulder.n (Grouping)
shout manner_speaking-37.3, (PropBank), (fn Communication_manner), (Grouping)
shout.n (Grouping)
shove carry-11.4-1-1, push-12-1-1, split-23.2, throw-17.1-1, (PropBank), (fn Cause_motion), (Grouping)
shovel funnel-9.3-1, wipe_instr-10.4.2-1, (PropBank)
show crane-40.3.2, indicate-78-1-1, reflexive_appearance-48.1.2, transfer_mesg-37.1.1-1-1, (PropBank), (fn Evidence), (fn Reasoning), (Grouping)
show.n (Grouping)
show up appear-48.1.1
showcase (PropBank)
shower dress-41.1.1, pelt-17.2, spray-9.7-1, weather-57, (PropBank), (fn Precipitation), (fn Placing), (fn Filling), (fn Grooming), (fn Mass_motion), (Grouping)
shpritz (PropBank)
shred break-45.1, carve-21.2-1, (PropBank), (fn Grinding), (fn Cause_to_fragment)
shriek manner_speaking-37.3, sound_emission-43.2, (PropBank), (fn Communication_noise)
shrill sound_emission-43.2, (PropBank), (fn Communication_noise)
shrimp berry-13.7, (PropBank)
shrink bend-45.2, flinch-40.5, (PropBank), (fn Cause_expansion), (fn Expansion), (Grouping)
shrink from (fn Avoiding)
shrinkage.n (Grouping)
shrivel bend-45.2, (PropBank)
shroud fill-9.8-1, (PropBank), (fn Hiding_objects), (fn Eclipse), (Grouping)
shrug wink-40.3.1, (PropBank), (fn Body_movement)
shuck pit-10.7, (PropBank)
shudder body_internal_states-40.6, (PropBank), (fn Body_movement)
shuffle crane-40.3.2, run-51.3.2, shake-22.3-2, waltz-51.5, (PropBank), (fn Self_motion), (fn Body_movement), (Grouping)
shun avoid-52, (PropBank), (fn Avoiding), (Grouping)
shunt send-11.1, (PropBank)
shush other_cos-45.4, (fn Silencing), (fn Become_silent)
shut other_cos-45.4, (PropBank), (fn Body_movement), (Grouping)
shut up subjugate-42.3, (fn Cause_confinement), (fn Silencing), (fn Become_silent)
shutter butter-9.9, (PropBank)
shuttle drive-11.5-1, (PropBank)
shy (PropBank), (Grouping)
sibilate manner_speaking-37.3, (PropBank), (Grouping)
sicken amuse-31.1, change_bodily_state-40.8.4, marvel-31.3, other_cos-45.4, (PropBank), (fn Experiencer_obj), (Grouping)
sickness.n (Grouping)
side butter-9.9, (PropBank), (fn Taking_sides)
side.n (Grouping)
sideline (PropBank)
sidestep avoid-52, (PropBank), (fn Dodging), (fn Avoiding)
sidetrack (PropBank)
sidle run-51.3.2, (PropBank), (fn Self_motion)
sieve disassemble-23.3, (Grouping)
sift disassemble-23.3, search-35.2, (PropBank), (fn Scouring), (fn Scrutiny), (Grouping)
sig (PropBank)
sigh manner_speaking-37.3, nonverbal_expression-40.2, (PropBank), (fn Breathing), (Grouping)
sight sight-30.2, (PropBank)
sight-30.2 Experiencer, Stimulus, perceive, in_reaction_to
sight.n (Grouping)
sightsee (PropBank)
sign hire-13.5.3, image_impression-25.1, instr_communication-37.4.1, (PropBank), (fn Sign_agreement), (fn Text_creation), (fn Hiring), (Grouping)
sign-vpc (Grouping)
sign.n (Grouping)
sign on hire-13.5.3, (fn Get_a_job)
sign up hire-13.5.3, volunteer-95.4-1, (fn Becoming_a_member)
signa (PropBank)
signage.n (Grouping)
signal instr_communication-37.4.1, (PropBank), (fn Communication), (fn Gesture), (Grouping)
signal.n (Grouping)
signalize (Grouping)
significance.n (Grouping)
signify signify, representation-110.1, (PropBank), (fn Sign), (Grouping)
silence remedy-45.7, subjugate-42.3, (PropBank), (fn Become_silent), (fn Silencing), (fn Killing), (Grouping)
silhouette (PropBank)
silicify other_cos-45.4, (PropBank)
silicon.n (Grouping)
silkscreen create-26.4-1, (PropBank)
silt (PropBank)
silver butter-9.9, other_cos-45.4, (PropBank)
simmer cooking-45.3, (PropBank), (fn Apply_heat), (fn Emotion_heat), (fn Absorb_heat), (Grouping)
simper manner_speaking-37.3, nonverbal_expression-40.2, (PropBank), (fn Communication_manner)
simple dressing-41.3.1 Theme, Agent, path_rel, wear
simplify (PropBank), (Grouping)
simulate establish-55.5-1, (PropBank), (fn Feigning), (Grouping)
sin conspire-71, (PropBank), (fn Misdeed), (Grouping)
sing manner_speaking-37.3, performance-26.7-1, sound_emission-43.2, (PropBank), (fn Communication_manner), (Grouping)
singe remedy-45.7, (PropBank), (fn Absorb_heat), (fn Apply_heat)
single (PropBank), (Grouping)
single.n (Grouping)
sink other_cos-45.4, (PropBank), (Grouping)
sink.n (Grouping)
sinter remedy-45.7
sip chew-39.2-2, (PropBank), (fn Ingestion)
siphon funnel-9.3, wipe_instr-10.4.2-1, (PropBank), (Grouping)
sire birth-28.2-1, engender-27.1, (PropBank), (fn Birth)
sit assuming_position-50, put_spatial-9.2-1, spatial_configuration-47.6-1, (PropBank), (fn Posture), (fn Placing), (fn Change_posture), (Grouping)
sit down assuming_position-50, (fn Change_posture)
sit up (fn Change_posture)
site (PropBank)
site.n (Grouping)
situate put-9.1, (PropBank), (fn Placing), (Grouping)
situation.n (Grouping)
size (PropBank), (Grouping)
size.n (Grouping)
sizzle sound_emission-43.2, (PropBank), (fn Make_noise), (fn Absorb_heat), (Grouping)
skate vehicle-51.4.1-1, (PropBank), (fn Operate_vehicle)
skateboard vehicle-51.4.1-1, (PropBank)
skedaddle escape-51.1-1, run-51.3.2, (PropBank), (fn Quitting_a_place), (fn Departing)
sketch scribble-25.2-1, (PropBank), (fn Create_representation)
skew (PropBank)
skewer pocket-9.10, tape-22.4, (PropBank)
ski vehicle-51.4.1-1, (PropBank)
skid run-51.3.2, (PropBank), (Grouping)
skim wipe_manner-10.4.1, (PropBank), (fn Removing), (fn Scrutiny), (fn Self_motion), (fn Reading), (Grouping)
skimp (PropBank), (Grouping)
skin hurt-40.8.3-2, pit-10.7, (PropBank), (fn Emptying), (Grouping)
skin care.n (Grouping)
skindive (PropBank)
skip run-51.3.2-2, (PropBank), (fn Forgoing), (fn Self_motion), (Grouping)
skip.n (Grouping)
skipper captain-29.8-1, (PropBank)
skirmish battle-36.4, (PropBank), (fn Hostile_encounter)
skirt contiguous_location-47.8, meander-47.7, (PropBank), (fn Path_shape), (fn Traversing), (fn Avoiding), (Grouping)
skitter run-51.3.2-2, (PropBank), (Grouping)
skulk run-51.3.2, (PropBank), (fn Self_motion)
sky.n (Grouping)
skydive (PropBank)
skyrocket calibratable_cos-45.6.1-1, (PropBank), (fn Change_position_on_a_scale), (Grouping)
slack bend-45.2, (PropBank), (Grouping)
slacken bend-45.2, (PropBank), (Grouping)
slake subjugate-42.3, (PropBank), (Grouping)
slalom (fn Self_motion)
slam bump-18.4-1, spank-18.3, throw-17.1-1, (PropBank), (fn Impact), (fn Cause_impact), (fn Judgment_communication), (Grouping)
slander judgment-33.1-1, (PropBank)
slang judgment-33.1, (Grouping)
slant addict-96, meander-47.7-1, (PropBank), (fn Path_shape), (fn Motion_directional), (Grouping)
slap bump-18.4-1, hit-18.1-1, throw-17.1-1, (PropBank), (fn Cause_harm), (fn Impact), (fn Cause_impact), (Grouping)
slash cut-21.1-1, (PropBank), (Grouping)
slash.n (Grouping)
slate butter-9.9, (PropBank), (Grouping)
slather spray-9.7-2, (PropBank)
slaughter murder-42.1, (PropBank), (fn Killing), (Grouping)
slaver (PropBank)
slay murder-42.1, (PropBank), (fn Killing)
sled vehicle-51.4.1-1, (PropBank)
sledge vehicle-51.4.1, (PropBank), (fn Operate_vehicle), (Grouping)
sleep sleep, fit-54.3, snooze-40.4-1, (PropBank), (fn Sleep), (Grouping)
sleep.n (Grouping)
sleep over lodge-46
sleep with (fn Personal_relationship)
sleepwalk run-51.3.2, (PropBank), (fn Self_motion)
sleet weather-57, (PropBank), (fn Precipitation)
sleigh vehicle-51.4.1, (PropBank)
slice carve-21.2-1, cut-21.1-1, disassemble-23.3, swat-18.2, (PropBank), (fn Cause_harm), (fn Cutting), (Grouping)
slice.n (Grouping)
slide calibratable_cos-45.6.1-1, roll-51.3.1, run-51.3.2-2, slide-11.2-1, (PropBank), (fn Motion), (fn Cause_motion), (fn Change_position_on_a_scale), (Grouping)
slide-11.2 Agent, Trajectory, Destination, Initial_Location, Theme, motion, path_rel, cause
slide-11.2-1 Destination, motion, direction, path_rel, cause
slide.n (Grouping)
slight.n (Grouping)
slim other_cos-45.4, (PropBank)
slime butter-9.9, (PropBank)
sling put-9.1, throw-17.1-1, (PropBank), (Grouping)
slink run-51.3.2, (PropBank), (fn Self_motion)
slip calibratable_cos-45.6.1-1, send-11.1-1, split-23.2, (PropBank), (fn Undressing), (Grouping)
slip.n (Grouping)
slip on (fn Dressing)
slipcover butter-9.9, (PropBank)
slit carve-21.2-1, (PropBank)
slither run-51.3.2, (PropBank), (fn Self_motion)
sliver break-45.1, split-23.2, (PropBank), (fn Cause_to_fragment), (Grouping)
slobber breathe-40.1.2-1, (PropBank)
slog run-51.3.2, (PropBank), (fn Self_motion), (Grouping)
slog away work-73.2
slop pour-9.5, substance_emission-43.4-1, (PropBank), (fn Self_motion)
slope spatial_configuration-47.6-1, (PropBank)
slope.n (Grouping)
slosh pour-9.5, (PropBank), (fn Self_motion), (Grouping)
slouch assuming_position-50, run-51.3.2, spatial_configuration-47.6, (PropBank), (fn Posture), (fn Change_posture)
slow other_cos-45.4, (PropBank), (Grouping)
slug gobble-39.3-2, swat-18.2, (PropBank)
sluice (PropBank)
slumber snooze-40.4, (PropBank), (fn Sleep)
slump assuming_position-50, spatial_configuration-47.6, (PropBank), (Grouping)
slump.n (Grouping)
slur (PropBank), (fn Communication_manner)
slurp chew-39.2-2, (PropBank), (fn Ingestion)
smack bump-18.4-1, crane-40.3.2, hit-18.1-1, (PropBank), (fn Cause_harm), (fn Impact), (fn Experience_bodily_harm), (fn Cause_impact), (fn Body_movement), (Grouping)
smart tingle-40.8.2, (PropBank), (fn Perception_body)
smarten other_cos-45.4, (PropBank)
smash break-45.1, bump-18.4-1, carve-21.2-1, hit-18.1-1, throw-17.1-1, (PropBank), (fn Cause_harm), (fn Impact), (fn Cause_to_fragment), (Grouping)
smatter manner_speaking-37.3, (PropBank), (Grouping)
smear spray-9.7-1, (PropBank), (fn Filling), (fn Placing), (Grouping)
smell see-30.1-1, seem-109.2, smell_emission-43.3, stalk-35.3, stimulus_subject-30.4, (PropBank), (fn Perception_active), (fn Appearance), (fn Perception_experience), (fn Chemical-sense_description), (Grouping)
smell.n (Grouping)
smell emission-43.3 Theme, Location, emit, location
smile manner_speaking-37.3, nonverbal_expression-40.2, (PropBank), (fn Making_faces), (Grouping)
smile.n (Grouping)
smirk nonverbal_expression-40.2, (PropBank), (fn Making_faces), (fn Statement)
smite amuse-31.1, hit-18.1, (PropBank), (Grouping)
smoke destroy-44, eat-39.1-3, (PropBank), (fn Ingest_substance), (Grouping)
smoke.n (Grouping)
smolder entity_specific_modes_being-47.2, (PropBank)
smooth other_cos-45.4, wipe_manner-10.4.1, (PropBank), (Grouping)
smoothen other_cos-45.4, (PropBank), (Grouping)
smother fill-9.8-1, poison-42.2, subjugate-42.3, (PropBank), (fn Killing), (Grouping)
smoulder (fn Emotion_heat)
smudge spray-9.7-1, (PropBank)
smuggle send-11.1-1, steal-10.5-1, (PropBank), (fn Smuggling)
smuggling.n (Grouping)
smut fill-9.8, (PropBank), (Grouping)
snack dine-39.5, (PropBank), (fn Ingestion)
snag (PropBank)
snail berry-13.7, pit-10.7, (PropBank)
snake meander-47.7-1, roll-51.3.1, (PropBank), (fn Path_shape), (fn Motion), (Grouping)
snap break-45.1, crane-40.3.2, manner_speaking-37.3, sound_emission-43.2, split-23.2, (PropBank), (fn Cause_to_fragment), (Grouping)
snapshot.n (Grouping)
snare pocket-9.10, (PropBank)
snarl animal_sounds-38, manner_speaking-37.3, (PropBank), (fn Make_noise), (fn Communication_noise), (Grouping)
snatch obtain-13.5.2, steal-10.5-1, (PropBank), (fn Removing), (fn Theft), (fn Kidnapping), (Grouping)
snatch away steal-10.5
sneak run-51.3.2-2, send-11.1-1, steal-10.5-1, (PropBank), (fn Self_motion), (Grouping)
sneer nonverbal_expression-40.2, (PropBank)
sneeze hiccup-40.1.1, nonverbal_expression-40.2, (PropBank)
snicker nonverbal_expression-40.2, (PropBank), (fn Make_noise)
sniff nonverbal_expression-40.2, peer-30.3, sight-30.2, transfer_mesg-37.1.1, (PropBank), (fn Perception_active), (fn Seeking), (fn Ingest_substance), (Grouping)
sniffle hiccup-40.1.1, (PropBank)
snigger nonverbal_expression-40.2, (PropBank), (fn Make_noise)
snip cut-21.1-1, (PropBank), (Grouping)
snip.n (Grouping)
snipe berry-13.7, (PropBank), (Grouping)
snitch transfer_mesg-37.1.1, (PropBank), (fn Theft), (fn Reporting)
snivel manner_speaking-37.3, nonverbal_expression-40.2, (PropBank), (Grouping)
snoop peer-30.3, rummage-35.5-1, (PropBank)
snooze snooze-40.4, (PropBank), (fn Sleep)
snooze-40.4 Agent, path_rel, body_process, sleep
snooze-40.4-1 Theme, path_rel, body_process, sleep, manner
snore hiccup-40.1.1, nonverbal_expression-40.2, (PropBank), (fn Make_noise)
snorkel (PropBank)
snort eat-39.1-3, nonverbal_expression-40.2, (PropBank), (fn Make_noise), (fn Communication_noise), (fn Ingest_substance), (Grouping)
snow weather-57, (PropBank), (fn Precipitation), (Grouping)
snowball (PropBank)
snub judgment-33.1-1, (PropBank)
snuff hiccup-40.1.1, (PropBank)
snuff it die-42.4
snuffle hiccup-40.1.1, manner_speaking-37.3, (PropBank), (Grouping)
snuggle (PropBank)
soak fill-9.8-1, other_cos-45.4, wipe_manner-10.4.1, (PropBank), (fn Cause_to_be_wet), (fn Soaking), (fn Fluidic_motion), (Grouping)
soap braid-41.2.2, (PropBank), (fn Grooming)
soar calibratable_cos-45.6.1-1, roll-51.3.1, (PropBank), (fn Change_position_on_a_scale), (fn Motion), (Grouping)
sob nonverbal_expression-40.2, (PropBank), (fn Make_noise)
sober amuse-31.1, other_cos-45.4, (PropBank), (fn Experiencer_obj), (Grouping)
social interaction social_interaction
social work.n (Grouping)
socialize (PropBank), (Grouping)
society.n (Grouping)
sock spank-18.3, (PropBank)
sockdologize (PropBank)
sod butter-9.9, (PropBank)
sodium.n (Grouping)
softboil cooking-45.3, preparing-26.3-2, (PropBank)
soften other_cos-45.4, (PropBank), (fn Change_of_consistency), (fn Cause_change_of_consistency), (Grouping)
soil butter-9.9, fill-9.8, (PropBank)
soil.n (Grouping)
sojourn weekend-56, (PropBank)
solace amuse-31.1, (PropBank), (fn Experiencer_obj)
solace.n (Grouping)
solar system.n (Grouping)
solarize (PropBank), (Grouping)
solder tape-22.4, (PropBank), (fn Attaching)
soldier captain-29.8
sole butter-9.9, (PropBank)
solemnize (PropBank), (Grouping)
solicit (PropBank), (Grouping)
solidarity.n (Grouping)
solidify other_cos-45.4, (PropBank), (fn Cause_change_of_phase), (fn Change_of_phase), (Grouping)
solution.n (Grouping)
solve discover-84, (PropBank), (fn Resolve_problem), (Grouping)
som.n (Grouping)
somersault run-51.3.2, (PropBank)
something.n (Grouping)
soothe amuse-31.1, lure-59.3, (PropBank), (fn Experiencer_obj)
soothsay (fn Predicting)
sop funnel-9.3, (PropBank), (fn Cause_to_be_wet), (Grouping)
sorrow marvel-31.3, (PropBank)
sort classify-29.10, (PropBank), (fn Differentiation), (Grouping)
sort.n (Grouping)
sort out classify-29.10
sough sound_emission-43.2, (fn Make_noise)
soulsearch (PropBank)
sound seem-109.2, sound_emission-43.2, sound_existence-47.4, stimulus_subject-30.4, (PropBank), (fn Make_noise), (fn Appearance), (Grouping)
sound.n (Grouping)
sound emission-43.2 Agent, Theme, Time, Location, emit, location, cause
sound existence-47.4 Theme, Location, exist, location
sour other_cos-45.4, (PropBank)
source Source, obtain-13.5.2, (PropBank)
source.n (Grouping)
souse other_cos-45.4, (PropBank), (fn Cause_to_be_wet), (Grouping)
sovietize remedy-45.7, (PropBank)
sow spray-9.7-1, (PropBank), (fn Placing), (fn Filling), (Grouping)
space (PropBank)
space.n (Grouping)
span contiguous_location-47.8, (PropBank)
spank spank-18.3, (PropBank)
spank-18.3 Patient, Agent, Result, Instrument, Location, cause, manner, contact, path_rel, utilize
spar battle-36.4, (PropBank), (Grouping)
spare bill-54.5, (PropBank), (Grouping)
spark engender-27.1-1, (PropBank), (fn Setting_fire), (fn Cause_to_start), (Grouping)
spark.n (Grouping)
sparkle light_emission-43.1, (PropBank), (fn Location_of_light), (fn Light_movement), (Grouping)
spat battle-36.4, (PropBank)
spatial configuration-47.6 Location, Theme, position, location
spatial configuration-47.6-1 Agent, cause, position, location
spatter spray-9.7-1, (PropBank), (fn Filling), (fn Cause_fluidic_motion)
spawn birth-28.2-1, calve-28.1, engender-27.1, (PropBank), (fn Birth), (Grouping)
speak lecture-37.11-1, talk-37.5, (PropBank), (fn Text_creation), (fn Statement), (fn Chatting), (Grouping)
speak for defend-72.3
speak out lecture-37.11-1
speak up lecture-37.11-1
spear carve-21.2-2, (PropBank), (fn Cause_harm), (Grouping)
spearhead conduct-111.1, (PropBank)
special education.n (Grouping)
specialist.n (Grouping)
speciality.n (Grouping)
specialize (PropBank), (Grouping)
specify characterize-29.2, (PropBank), (Grouping)
speckle fill-9.8-1, (PropBank)
spectroscopy.n (Grouping)
spectulate conjecture-29.5
speculate invest-13.5.4, (PropBank), (Grouping)
speculation.n (Grouping)
speech.n (Grouping)
speed run-51.3.2-2, (PropBank), (Grouping)
speed.n (Grouping)
spell pronounce-29.3.2, scribble-25.2, (PropBank), (fn Spelling_and_pronouncing), (Grouping)
spell.n (Grouping)
spellbind amuse-31.1, (PropBank)
spend spend, consume-66-1, pay-68, spend_time-104, (PropBank), (Grouping)
spend time-104 Attribute, Agent, Duration, spend, do, masquerade, characterize
spew pour-9.5, substance_emission-43.4-1, (PropBank), (fn Excreting), (fn Fluidic_motion), (Grouping)
sphere.n (Grouping)
spice butter-9.9, (PropBank)
spike (PropBank), (Grouping)
spill appear-48.1.1, pour-9.5, substance_emission-43.4-1, (PropBank), (fn Fluidic_motion), (Grouping)
spill beans (fn Reveal_secret)
spin build-26.1, coil-9.6, create-26.4-1-1, roll-51.3.1, rotate-51.9.1-1, tingle-40.8.2, (PropBank), (fn Moving_in_place), (fn Perception_body), (fn Processing_materials), (fn Cause_to_move_in_place), (Grouping)
spin.n (Grouping)
spindle pocket-9.10, (PropBank)
spiral meander-47.7-1, roll-51.3.1, (PropBank), (fn Motion), (Grouping)
spirit (PropBank)
spiritualize (PropBank), (Grouping)
spit breathe-40.1.2, pocket-9.10, weather-57, (PropBank), (Grouping)
splash sound_emission-43.2, spray-9.7-1, (PropBank), (fn Motion_noise), (fn Filling), (fn Fluidic_motion), (fn Cause_fluidic_motion), (Grouping)
splatter spray-9.7-1, (PropBank), (fn Filling), (fn Cause_fluidic_motion)
splay bend-45.2, (PropBank)
splice shake-22.3-2-1, (PropBank), (Grouping)
splint (PropBank)
splinter break-45.1, hurt-40.8.3-1-1, (PropBank), (fn Cause_to_fragment), (Grouping)
split break-45.1, hurt-40.8.3-1-1, leave-51.2, split-23.2, tingle-40.8.2, (PropBank), (fn Cause_to_fragment), (fn Quitting_a_place), (fn Separation), (fn Departing), (Grouping)
split-23.2 Co_Patient, Agent, Patient, together, apart, cause
split-up interact-36.6
split.n (Grouping)
sploosh sound_emission-43.2, (fn Make_noise)
splotch fill-9.8, (PropBank)
splutter manner_speaking-37.3, sound_emission-43.2, (PropBank), (fn Motion_noise), (fn Communication_noise)
spoil entity_specific_cos-45.5, (PropBank), (fn Rotting), (Grouping)
spokesperson.n (Grouping)
sponge berry-13.7, wipe_instr-10.4.2, (PropBank), (Grouping)
sponsor captain-29.8-1, (PropBank), (Grouping)
sponsor.n (Grouping)
spook amuse-31.1, (PropBank), (fn Experiencer_obj), (Grouping)
spool pocket-9.10, (PropBank)
spoon funnel-9.3-1, (PropBank)
spoon-feed (PropBank)
spoonfeed feeding-39.7, (PropBank)
sport (PropBank), (fn Wearing), (Grouping)
sport.n (Grouping)
spot fill-9.8-1, sight-30.2, weather-57, (PropBank), (fn Becoming_aware), (Grouping)
spot.n (Grouping)
spotlight (PropBank)
spouse.n (Grouping)
spout substance_emission-43.4-1, (PropBank), (fn Fluidic_motion), (Grouping)
sprain hurt-40.8.3-1-1, (PropBank), (fn Experience_bodily_harm)
sprawl assuming_position-50, spatial_configuration-47.6-1, (PropBank), (fn Posture), (fn Change_posture)
sprawl out (fn Change_posture)
spray spray-9.7-1, (PropBank), (fn Filling), (fn Cause_fluidic_motion), (Grouping)
spray-9.7 Destination, Agent, Initial_Location, Theme, motion, path_rel, cause
spray-9.7-1 Theme, motion, path_rel, cause
spray-9.7-1-1 path_rel
spray-9.7-2 Theme
spraypaint coloring-24, scribble-25.2-1, (PropBank)
spread appear-48.1.1, spray-9.7-1, (PropBank), (fn Filling), (fn Dispersal), (Grouping)
spread-eagle (PropBank), (Grouping)
spread.n (Grouping)
spring run-51.3.2, (PropBank), (fn Self_motion), (Grouping)
spring up appear-48.1.1
spring.n (Grouping)
spring up (fn Coming_to_be)
sprinkle spray-9.7-1, weather-57, (PropBank), (fn Cause_fluidic_motion), (fn Filling), (fn Precipitation), (fn Dispersal), (Grouping)
sprint run-51.3.2, (fn Self_motion)
spritz spray-9.7-1, (PropBank)
sprout entity_specific_cos-45.5, entity_specific_modes_being-47.2, other_cos-45.4, substance_emission-43.4-1, (PropBank)
spruce dressing_well-41.3.2, (PropBank)
spur stimulate-59.4, (PropBank), (fn Attempt_suasion), (Grouping)
spurn (PropBank), (Grouping)
spurt spray-9.7-1, substance_emission-43.4-1, (PropBank), (fn Fluidic_motion)
sputter sound_emission-43.2, (PropBank), (fn Communication_noise), (Grouping)
spy sight-30.2, (PropBank), (fn Perception_active), (Grouping)
spy.n (Grouping)
spy out (fn Becoming_aware)
spy out the land (fn Scrutiny)
squabble battle-36.4, (PropBank), (fn Quarreling)
squall manner_speaking-37.3, (PropBank), (Grouping)
squander consume-66-1, pay-68, (PropBank), (fn Frugality)
square harmonize-22.6, settle-36.1.2, (PropBank), (fn Compatibility), (Grouping)
square foot.n (Grouping)
squaredance waltz-51.5, (PropBank)
squash bump-18.4-1, carve-21.2-1, funnel-9.3-1, hit-18.1, knead-26.5, (PropBank), (fn Cause_harm), (fn Reshaping)
squat assuming_position-50, lodge-46, spatial_configuration-47.6, (PropBank), (fn Posture), (fn Residence), (fn Change_posture), (Grouping)
squat down assuming_position-50, (fn Change_posture)
squawk animal_sounds-38, manner_speaking-37.3, sound_emission-43.2, (PropBank), (fn Make_noise), (fn Communication_noise)
squeak animal_sounds-38, manner_speaking-37.3, sound_emission-43.2, (PropBank), (fn Make_noise), (fn Communication_noise)
squeal animal_sounds-38, manner_speaking-37.3, sound_emission-43.2, (PropBank), (fn Make_noise), (fn Communication_noise), (fn Friction)
squeegee wipe_instr-10.4.2, (PropBank)
squeeze funnel-9.3-1-1, knead-26.5, push-12-1-1, touch-20-1, wipe_manner-10.4.1-1, (PropBank), (fn Cause_to_move_in_place), (fn Manipulation), (Grouping)
squeeze.n (Grouping)
squelch hit-18.1, sound_emission-43.2, subjugate-42.3, (PropBank), (fn Motion_noise), (Grouping)
squint peer-30.3, wink-40.3.1, (PropBank), (fn Perception_active), (Grouping)
squirm body_internal_motion-49.1, (PropBank)
squirt spray-9.7-1, substance_emission-43.4-1, (PropBank), (fn Filling), (fn Fluidic_motion), (fn Cause_fluidic_motion), (Grouping)
squish carve-21.2-1, funnel-9.3-1, knead-26.5, (PropBank), (fn Reshaping)
stab poison-42.2, poke-19, swat-18.2, (PropBank), (fn Cause_harm), (Grouping)
stabb (PropBank)
stability.n (Grouping)
stabilize other_cos-45.4, (PropBank), (Grouping)
stable pocket-9.10-1, (PropBank), (fn Placing)
stack spray-9.7-2, (PropBank), (Grouping)
stack up (fn Evaluative_comparison)
staff fill-9.8, (PropBank), (Grouping)
staff.n (Grouping)
staff member.n (Grouping)
stage establish-55.5, performance-26.7-1, (PropBank), (fn Behind_the_scenes), (fn Feigning), (Grouping)
stage.n (Grouping)
stagewhisper (PropBank)
stagger amuse-31.1, run-51.3.2, (PropBank), (fn Self_motion), (fn Experiencer_obj), (Grouping)
stagnate entity_specific_cos-45.5, (PropBank), (Grouping)
stain butter-9.9, coloring-24, fill-9.8-1, (PropBank), (fn Processing_materials), (Grouping)
stainless steel.n (Grouping)
stake (PropBank), (Grouping)
stake.n (Grouping)
stalk pit-10.7, stalk-35.3, (PropBank), (fn Emptying), (fn Cotheme), (fn Self_motion), (Grouping)
stalk-35.3 Agent, Theme, Location, search
stall linger-53.1-1, (PropBank), (Grouping)
stammer manner_speaking-37.3, (PropBank), (fn Communication_manner)
stamp characterize-29.2, crane-40.3.2, dub-29.3, image_impression-25.1, (PropBank), (fn Body_movement), (fn Self_motion), (Grouping)
stamp down subjugate-42.3
stampede (PropBank), (Grouping)
stance.n (Grouping)
stanch (PropBank)
stand admire-31.2, assuming_position-50, exist-47.1, put_spatial-9.2-1, spatial_configuration-47.6-1, (PropBank), (fn Being_located), (fn Placing), (fn Occupy_rank), (fn Posture), (fn Change_posture), (Grouping)
stand-vpc (Grouping)
stand.n (Grouping)
stand down (fn Quitting)
stand up assuming_position-50, (fn Change_posture)
standard.n (Grouping)
standard deviation.n (Grouping)
standardize other_cos-45.4, (PropBank)
standing.n (Grouping)
staple tape-22.4, (PropBank), (fn Attaching)
star captain-29.8-1-1, (PropBank), (fn Performers_and_roles), (Grouping)
star.n (Grouping)
star (in) (fn Performers_and_roles)
starch butter-9.9, coloring-24, (PropBank)
stare peer-30.3, (PropBank), (fn Perception_active), (Grouping)
stare.n (Grouping)
start begin-55.1-1-1, marvel-31.3, terminus-47.9, (PropBank), (fn Process_start), (fn Activity_start), (Grouping)
start.n (Grouping)
start fire (fn Setting_fire)
start off begin-55.1-1-1
starting point.n (Grouping)
startle amuse-31.1, (PropBank), (fn Experiencer_obj)
starve (PropBank), (fn Death), (fn Killing), (Grouping)
stash put-9.1-1, (PropBank), (fn Placing)
state state, say-37.7-1-1, (PropBank), (fn Statement), (Grouping)
state.n (Grouping)
state government.n (Grouping)
statement.n (Grouping)
station put-9.1, (PropBank), (fn Placing)
station.n (Grouping)
statistic.n (Grouping)
statue.n (Grouping)
stature.n (Grouping)
status.n (Grouping)
status quo.n (Grouping)
stave (PropBank)
stave off (fn Preventing)
stay exist-47.1, lodge-46, seem-109.2-1-1, (PropBank), (fn State_continue), (fn Residence), (Grouping)
stay-vpc (Grouping)
stay.n (Grouping)
stay away (fn Avoiding)
stay over lodge-46
steady other_cos-45.4, (PropBank)
steal appear-48.1.1, steal-10.5-1, (PropBank), (fn Self_motion), (fn Theft), (Grouping)
steal-10.5 Source, Agent, Beneficiary, Theme, manner, path_rel, transfer, equals, cause
steal-10.5-1 manner, path_rel, transfer, cause
steal.n (Grouping)
steam cooking-45.3, substance_emission-43.4-1, (PropBank), (fn Apply_heat), (Grouping)
steam-bake cooking-45.3
steamroller compel-59.1, (PropBank)
steel (PropBank)
steel.n (Grouping)
steep cooking-45.3, (PropBank), (fn Apply_heat)
steepen other_cos-45.4, (PropBank)
steer accompany-51.7, (PropBank), (Grouping)
steer.n (Grouping)
stem appear-48.1.1, pit-10.7, (PropBank), (Grouping)
stem.n (Grouping)
stemmer manner_speaking-37.3, (PropBank)
stencil scribble-25.2-1, (PropBank)
stenose (PropBank)
stent (PropBank)
step run-51.3.2, (PropBank), (fn Self_motion), (Grouping)
step.n (Grouping)
step down resign-10.11, (fn Quitting)
step up (fn Cause_change_of_position_on_a_scale)
stereotype characterize-29.2, (fn Categorization)
stereotype.n (Grouping)
sterilize remedy-45.7, (PropBank), (Grouping)
sterling silver.n (Grouping)
stew cooking-45.3, marvel-31.3, (PropBank), (fn Apply_heat), (fn Emotion_heat), (fn Absorb_heat), (Grouping)
stick poke-19, put-9.1-2, shake-22.3-2, spray-9.7-1, (PropBank), (fn Inchoative_attaching), (fn Cause_motion), (fn Attaching), (fn Placing), (fn Being_attached), (Grouping)
stick.n (Grouping)
stick up (fn Robbery)
stiffen other_cos-45.4, (PropBank), (Grouping)
stifle subjugate-42.3, suffocate-40.7, (PropBank), (Grouping)
stigmatize judgment-33.1-1, (PropBank), (fn Judgment)
still subjugate-42.3, (PropBank), (Grouping)
stimulate amuse-31.1, engender-27.1-1, stimulate-59.4, (PropBank), (fn Cause_to_start), (fn Experiencer_obj), (Grouping)
stimulate-59.4 Agent, Predicate, Patient, cause, act
stimulation.n (Grouping)
stimulus Stimulus
stimulus subject-30.4 Experiencer, Stimulus, perceive, in_reaction_to
sting amuse-31.1, hurt-40.8.3-1, tingle-40.8.2, touch-20-1, (PropBank), (fn Perception_body), (fn Cause_harm), (fn Experiencer_obj), (Grouping)
stink smell_emission-43.3, (PropBank), (fn Appearance), (fn Chemical-sense_description), (Grouping)
stipple fill-9.8, image_impression-25.1, (PropBank), (Grouping)
stipulate (PropBank), (Grouping)
stir amuse-31.1, modes_of_being_with_motion-47.3, shake-22.3-1-1, (PropBank), (fn Experiencer_obj), (Grouping)
stir-fry cooking-45.3
stir.n (Grouping)
stir up engender-27.1-1, (fn Cause_to_start)
stitch build-26.1, tape-22.4, (PropBank)
stock keep-15.2, spray-9.7-2, (PropBank), (Grouping)
stock.n (Grouping)
stock market.n (Grouping)
stockpile keep-15.2, (PropBank), (fn Amassing)
stockpile.n (Grouping)
stoke (PropBank)
stomach (PropBank)
stomp hit-18.1-1, run-51.3.2, (PropBank), (fn Self_motion)
stone pelt-17.2, pit-10.7, poison-42.2, (PropBank), (fn Emptying), (fn Cause_harm), (Grouping)
stonewall (PropBank)
stooge (PropBank), (Grouping)
stool (PropBank), (Grouping)
stoop assuming_position-50, spatial_configuration-47.6, (PropBank), (fn Posture), (fn Change_posture), (Grouping)
stop forbid-64.4-1, lodge-46, stop-55.4-1-1, terminus-47.9, (PropBank), (fn Halt), (fn Preventing), (fn Activity_stop), (fn Process_stop), (fn Thwarting), (Grouping)
stop-55.4 Theme, Affector, end, cause
stop-55.4-1 end
stop-55.4-1-1 end, cause
stop.n (Grouping)
stop up fill-9.8
stoppage.n (Grouping)
stopper butter-9.9, (PropBank)
storage.n (Grouping)
store fit-54.3, keep-15.2, (PropBank), (fn Storing), (Grouping)
store.n (Grouping)
storey.n (Grouping)
storm weather-57, (PropBank), (fn Weather), (fn Self_motion), (fn Attack), (Grouping)
story.n (Grouping)
storyline.n (Grouping)
stow put-9.1-1, (PropBank), (fn Placing)
stow it (fn Become_silent)
straddle assuming_position-50, contiguous_location-47.8, spatial_configuration-47.6-1, (PropBank), (Grouping)
strafe (PropBank)
straggle meander-47.7, (PropBank), (fn Self_motion)
straighten bend-45.2, (PropBank), (Grouping)
strain hurt-40.8.3-2, wipe_manner-10.4.1, (PropBank), (fn Experience_bodily_harm), (Grouping)
strait.n (Grouping)
strand (PropBank), (Grouping)
strangle poison-42.2, subjugate-42.3, (PropBank), (Grouping)
strangulate other_cos-45.4, poison-42.2, (PropBank), (Grouping)
strap spank-18.3, tape-22.4, (PropBank), (fn Attaching), (Grouping)
strategize (PropBank)
strategy.n (Grouping)
stratify other_cos-45.4, (PropBank)
stray run-51.3.2, (PropBank), (Grouping)
streak run-51.3.2, (PropBank), (Grouping)
stream appear-48.1.1, substance_emission-43.4-1, (PropBank), (fn Mass_motion), (fn Fluidic_motion), (Grouping)
stream.n (Grouping)
streamline remedy-45.7, (PropBank), (Grouping)
strength.n (Grouping)
strengthen other_cos-45.4, support-15.3-1, (PropBank), (fn Cause_change_of_strength), (Grouping)
strengthening.n (Grouping)
stress butter-9.9, marvel-31.3, (PropBank), (fn Convey_importance), (Grouping)
stress.n (Grouping)
stretch bend-45.2, body_motion-49.2-1-1, crane-40.3.2, meander-47.7, (PropBank), (fn Expansion), (fn Body_movement), (Grouping)
stretch.n (Grouping)
strew spray-9.7-1, (PropBank), (fn Filling), (fn Dispersal)
stride run-51.3.2-1, (PropBank), (fn Self_motion), (Grouping)
stridulate animal_sounds-38, (PropBank)
strife.n (Grouping)
strike amuse-31.1, attack-60.1-1, bump-18.4-1, hit-18.1-1, sound_emission-43.2, (PropBank), (fn Cause_harm), (fn Impact), (fn Cause_impact), (fn Attack), (Grouping)
strike.n (Grouping)
strike up establish-55.5-1
string butter-9.9, pit-10.7, pocket-9.10, spray-9.7-1, tape-22.4, (PropBank), (Grouping)
string.n (Grouping)
strip cheat-10.6.1-1-1, dress-41.1.1, remove-10.1, rob-10.6.4, wipe_manner-10.4.1-1, (PropBank), (fn Emptying), (fn Removing), (Grouping)
strip.n (Grouping)
strip off (fn Undressing)
strive (PropBank), (Grouping)
stroke touch-20-1, (PropBank), (fn Manipulation), (Grouping)
stroke.n (Grouping)
stroll run-51.3.2-1, (PropBank), (fn Self_motion)
strop (PropBank)
structure (PropBank), (Grouping)
structure.n (Grouping)
struggle battle-36.4, (PropBank), (Grouping)
struggle.n (Grouping)
strut run-51.3.2-2, (PropBank), (fn Self_motion)
stub hurt-40.8.3-1, (PropBank), (fn Experience_bodily_harm)
stucco butter-9.9, (PropBank)
stud fill-9.8, (PropBank), (fn Adorning)
student.n (Grouping)
study assessment-34.1, discover-84-1-1, learn-14-1, (PropBank), (fn Studying), (fn Education_teaching), (fn Scrutiny), (Grouping)
study.n (Grouping)
stuff spray-9.7-2, (PropBank), (fn Filling), (fn Placing), (Grouping)
stuff.n (Grouping)
stultify (PropBank)
stumble run-51.3.2, (PropBank), (fn Self_motion), (fn Bungling), (Grouping)
stumble on encounter-30.5
stumble upon encounter-30.5
stump amuse-31.1, run-51.3.2, (PropBank), (Grouping)
stun amuse-31.1, (PropBank), (fn Experiencer_obj), (Grouping)
stunt (PropBank)
stupefy amuse-31.1, (PropBank), (fn Experiencer_obj)
stutter manner_speaking-37.3, (PropBank), (fn Communication_manner)
style braid-41.2.2, create-26.4, dub-29.3, (PropBank), (Grouping)
style.n (Grouping)
stymie (PropBank), (fn Thwarting)
subcontract employment-95.3, hire-13.5.3, (PropBank), (fn Being_employed)
subdivide (PropBank)
subdue subjugate-42.3, (PropBank), (Grouping)
subject (PropBank), (Grouping)
subject.n (Grouping)
subject matter.n (Grouping)
subjugate subjugate-42.3, (PropBank)
subjugate-42.3 Instrument, Agent, Patient, path_rel, cause, subjugated, utilize
subjugated subjugated
sublet (PropBank)
sublimate (PropBank)
sublime (fn Change_of_phase)
sublux (PropBank)
submarine.n (Grouping)
submerge other_cos-45.4, (PropBank), (Grouping)
submit acquiesce-95.1-1, contribute-13.2-1-1, (PropBank), (fn Submitting_documents), (fn Compliance), (Grouping)
subordinate (PropBank), (Grouping)
subordinate-95.2.1 Co_Agent, Agent, authority_relationship
suborn compel-59.1, (PropBank), (Grouping)
subpoena (PropBank)
subscribe (PropBank), (fn Religious_belief), (Grouping)
subselect characterize-29.2, obtain-13.5.2, (PropBank)
subside entity_specific_cos-45.5, (PropBank), (Grouping)
subsidiary.n (Grouping)
subsidize (PropBank), (Grouping)
subsist gorge-39.6, (PropBank)
substance.n (Grouping)
substance abuse.n (Grouping)
substance emission-43.4 Source, Theme, emit
substance emission-43.4-1 Location, emit, location
substance emission-43.4-1-1 Agent, emit, cause
substantiate (PropBank), (fn Verification), (fn Evidence), (Grouping)
substitute substitute-13.6.2, (PropBank), (fn Replacing), (fn Take_place_of), (Grouping)
substitute-13.6.2 Source, Co_Theme, Location, Theme, Goal, transfer, path_rel, equals
substitute-13.6.2-1 path_rel, equals
substitute.n (Grouping)
subsume (PropBank)
subtitle (PropBank)
subtract multiply-108-2, remove-10.1, (PropBank), (Grouping)
subvert remedy-45.7, (PropBank), (fn Subversion), (Grouping)
succeed succeed-74-1, (PropBank), (fn Success_or_failure), (fn Successful_action), (Grouping)
succeed-74 Agent, Theme
succeed-74-1 successful_in
succeed-74-1-1 successful_in
succeed-74-2 successful_in
succeed-74-3 successful_in
succeed-74-3-1 successful_in
succeed-74-3-1-1 successful_in
success.n (Grouping)
successful in successful_in
succession.n (Grouping)
succor help-72.1-1, (PropBank), (fn Assistance)
succumb acquiesce-95.1, (PropBank)
suck chew-39.2-2, wipe_manner-10.4.1-1, (PropBank), (fn Desirability), (Grouping)
suck.n (Grouping)
suckle feeding-39.7, (PropBank)
suction wipe_manner-10.4.1-1, (PropBank)
sue (PropBank), (Grouping)
suffer admire-31.2, marvel-31.3, (PropBank), (fn Catastrophe), (fn Grant_permission), (Grouping)
suffering.n (Grouping)
suffice (PropBank), (fn Sufficiency)
suffocate suffocate, poison-42.2, subjugate-42.3, suffocate-40.7, (PropBank), (fn Killing), (fn Death), (Grouping)
suffocate-40.7 Agent, Result, Patient, path_rel, suffocate, cause
suffuse fill-9.8, (PropBank), (fn Filling)
sugar butter-9.9, (PropBank)
sugarcoat (PropBank)
suggest indicate-78-1-1, reflexive_appearance-48.1.2, say-37.7-1-1-1, (PropBank), (fn Evidence), (fn Statement), (Grouping)
suggestion.n (Grouping)
suicide (fn Killing)
suit (PropBank), (fn Suitability), (Grouping)
suit.n (Grouping)
sulfurize remedy-45.7, (PropBank)
sulk marvel-31.3, (PropBank)
sully fill-9.8, (PropBank)
sulphur butter-9.9, (PropBank)
sum multiply-108, (PropBank), (Grouping)
sum.n (Grouping)
sum up transfer_mesg-37.1.1
summarize transfer_mesg-37.1.1, (PropBank), (fn Summarizing), (Grouping)
summer weekend-56, (PropBank)
summer.n (Grouping)
summit.n (Grouping)
summon urge-58.1.1-1, (PropBank), (fn Request), (Grouping)
summons (fn Arrest)
sunbathe dress-41.1.1, (PropBank)
sunburn hurt-40.8.3-2, other_cos-45.4, (PropBank)
sunday.n (Grouping)
sunder disassemble-23.3, (PropBank)
sup dine-39.5, (PropBank), (fn Ingestion)
super (PropBank)
superimpose put-9.1, (PropBank)
superintend supervision-95.2.2
supersede (PropBank)
supervene appear-48.1.1, (PropBank)
supervise supervision-95.2.2, (PropBank), (Grouping)
supervision-95.2.2 Co_Agent, Agent, authority_relationship
supervision.n (Grouping)
supplant substitute-13.6.2-1, (PropBank)
supplement (PropBank), (Grouping)
supplicate beg-58.2-1, (PropBank)
supply fulfilling-13.4.1-1, (PropBank), (fn Supply), (Grouping)
supply.n (Grouping)
support support, admire-31.2, contiguous_location-47.8, help-72.1-1, support-15.3-1, (PropBank), (fn Taking_sides), (Grouping)
support-15.3 Instrument, Agent, Theme, support
support-15.3-1 support
support.n (Grouping)
suppose consider-29.9-2, (PropBank), (fn Opinion), (Grouping)
suppress concealment-16, subjugate-42.3, (PropBank), (Grouping)
suppurate entity_specific_cos-45.5, (PropBank)
surf (PropBank), (Grouping)
surface (PropBank), (fn Filling), (Grouping)
surfeit (PropBank)
surge appear-48.1.1, calibratable_cos-45.6.1-1, (PropBank), (Grouping)
surmise conjecture-29.5, (PropBank), (fn Coming_to_believe)
surmount contiguous_location-47.8, (PropBank), (Grouping)
surpass exceed-90, (PropBank), (fn Surpassing), (Grouping)
surprise amuse-31.1, (PropBank), (fn Experiencer_obj), (Grouping)
surprise.n (Grouping)
surrender contribute-13.2-1-1, (PropBank), (fn Surrendering_possession), (fn Surrendering), (Grouping)
surround contiguous_location-47.8, fill-9.8-1, (PropBank), (Grouping)
surveil assessment-34.1, investigate-35.4, (PropBank)
survey assessment-34.1, investigate-35.4, (PropBank), (fn Scrutiny), (Grouping)
survey.n (Grouping)
surveyor.n (Grouping)
survival.n (Grouping)
survive exist-47.1-1, gorge-39.6, (PropBank), (fn Surviving), (Grouping)
suspect suspect, consider-29.9-2, suspect-81, (PropBank), (fn Awareness), (fn Suspicion), (Grouping)
suspect-81 Attribute, Agent, Theme, suspect
suspect.n (Grouping)
suspend fire-10.10, put_spatial-9.2-1, (PropBank), (fn Activity_pause), (Grouping)
suspension.n (Grouping)
suspicion.n (Grouping)
suspire (fn Breathing)
sustain sustain-55.6, (PropBank), (Grouping)
sustain-55.6 Instrument, Agent, Theme, continue, cause, utilize
sustain-55.6-1 Attribute, continue, property
suture tape-22.4, (PropBank)
swab spray-9.7-1, wipe_manner-10.4.1-1, (PropBank)
swaddle fill-9.8-1, (PropBank)
swag modes_of_being_with_motion-47.3, run-51.3.2, spatial_configuration-47.6, (PropBank), (Grouping)
swagger run-51.3.2, (PropBank), (fn Self_motion), (Grouping)
swallow gobble-39.3-2, hiccup-40.1.1, (PropBank), (Grouping)
swamp (PropBank), (Grouping)
swan run-51.3.2
swap substitute-13.6.2, (PropBank), (fn Exchange), (Grouping)
swap.n (Grouping)
swap out substitute-13.6.2, (fn Replacing)
swarm swarm-47.5.1-1, (PropBank), (fn Abounding_with), (fn Mass_motion)
swarm-47.5.1 Theme, Location
swarm-47.5.1-1 exist, location, motion
swarm-47.5.1-2 exist, location
swarm-47.5.1-2-1 exist, location
swash spray-9.7-1, (PropBank), (Grouping)
swat swat-18.2, (PropBank)
swat-18.2 Patient, Agent, Instrument, Result, Location, cause, manner, contact, path_rel, utilize
swathe fill-9.8-1, (PropBank)
sway body_internal_motion-49.1, compel-59.1, modes_of_being_with_motion-47.3, (PropBank), (fn Suasion), (Grouping)
sway.n (Grouping)
swear conjecture-29.5, (PropBank), (fn Commitment), (Grouping)
sweat breathe-40.1.2, substance_emission-43.4-1, (PropBank), (fn Excreting)
sweep funnel-9.3-1-1, meander-47.7, run-51.3.2-1, search-35.2, wipe_manner-10.4.1-1, (PropBank), (fn Scouring), (fn Scrutiny), (Grouping)
sweep.n (Grouping)
sweet-talk lure-59.3
sweeten other_cos-45.4, (PropBank), (Grouping)
swell calibratable_cos-45.6.1-1, entity_specific_cos-45.5, (PropBank), (fn Change_position_on_a_scale), (fn Expansion), (fn Cause_expansion), (fn Cause_change_of_position_on_a_scale), (Grouping)
swelter weather-57, (PropBank)
swerve meander-47.7-1, run-51.3.2, (PropBank), (fn Path_shape), (fn Motion)
swig gobble-39.3-2, (PropBank), (fn Ingestion)
swill devour-39.4, (PropBank), (fn Ingestion)
swim run-51.3.2-1, swarm-47.5.1-1, tingle-40.8.2, (PropBank), (fn Self_motion), (Grouping)
swimming.n (Grouping)
swindle cheat-10.6.1-1, (PropBank)
swing calibratable_cos-45.6.1-1, coil-9.6-1, roll-51.3.1, rotate-51.9.1-1, spatial_configuration-47.6-1, (PropBank), (fn Moving_in_place), (fn Path_shape), (fn Undergo_change), (fn Change_position_on_a_scale), (fn Change_direction), (fn Motion), (fn Self_motion), (fn Cause_to_move_in_place), (fn Body_movement), (Grouping)
swing.n (Grouping)
swing (into) (fn Activity_start)
swipe steal-10.5-1, swat-18.2, (PropBank), (fn Removing), (fn Theft)
swirl coil-9.6, modes_of_being_with_motion-47.3, shake-22.3-1-1, (PropBank), (fn Cause_to_move_in_place)
swish sound_emission-43.2, (PropBank), (fn Motion_noise)
switch convert-26.6.2-1-1, substitute-13.6.2, (PropBank), (fn Replacing), (fn Change_tool), (fn Exchange), (Grouping)
switch.n (Grouping)
switch over convert-26.6.2-1-1
swivel (PropBank)
swoon change_bodily_state-40.8.4, marvel-31.3, (PropBank)
swoop (PropBank)
swoosh sound_emission-43.2, (PropBank)
symbol.n (Grouping)
symbolize representation-110.1, (PropBank)
sympathize empathize-88.2, (PropBank), (fn Emotion_directed), (Grouping)
sympathy.n (Grouping)
symposium.n (Grouping)
synchronize (PropBank), (Grouping)
syncopate (PropBank)
syndicate (PropBank), (Grouping)
syndicate.n (Grouping)
synthesise establish-55.5-1, (fn Intentionally_create)
synthesize create-26.4, (PropBank), (Grouping)
system.n (Grouping)
systematize (PropBank)
Total verbs represented for this letter: 1184
 
VerbNet class names for this letter
 satisfy-55.7
 say-37.7
 scribble-25.2
 search-35.2
 see-30.1
 seem-109.2
 send-11.1
 separate-23.1
 settle-36.1.2
 shake-22.3
 sight-30.2
 simple_dressing-41.3.1
 slide-11.2
 smell_emission-43.3
 snooze-40.4
 sound_emission-43.2
 sound_existence-47.4
 spank-18.3
 spatial_configuration-47.6
 spend_time-104
 split-23.2
 spray-9.7
 stalk-35.3
 steal-10.5
 stimulate-59.4
 stimulus_subject-30.4
 stop-55.4
 subjugate-42.3
 subordinate-95.2.1
 substance_emission-43.4
 substitute-13.6.2
 succeed-74
 suffocate-40.7
 supervision-95.2.2
 support-15.3
 suspect-81
 sustain-55.6
 swarm-47.5.1
 swat-18.2
Total classes represented for this letter: 39


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This page generated on 2018.5.29 at 4:55 PM.
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