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No Comments waltz-51.5
Members: 20, Frames: 5
 
Class Hierarchy
waltz-51.5
    no subclasses

Members Key
boogie (wn 1)
bop (wn 1)
cancan
clog (wn 2; g 4)
conga (wn 1)
dance (fn 1; wn 2; g 1)
foxtrot (wn 1)
jig (wn 1)
jitterbug (wn 1)
jive (wn 1)
pirouette (wn 1)
polka (wn 1)
quickstep (wn 1)
rumba (wn 1)
samba (wn 1)
shuffle (fn 1; g 1)
squaredance
tango (wn 1)
tapdance (wn 1)
waltz (wn 1)

Roles Reference

Frames Reference Key
NP.theme V
   example "They waltzed."
   syntax Theme V
   semantics motion(during(E), Theme) path_rel(during(E), Theme, Trajectory, ch_of_loc, prep)
force dynamics Self-volitional Motion FD Representation
NP V PP.trajectory PP.goal
   example "They waltzed across the room and into the hallway."
   syntax Theme V {{+path}} Trajectory Goal
   semantics motion(during(E), Theme) path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep) path_rel(during(E), Theme, Trajectory, ch_of_loc, prep) path_rel(end(E), Theme, Goal, ch_of_loc, prep)
force dynamics Self-volitional Motion FD Representation
NP V NP PP.trajectory
   example "He waltzed her across the floor."
   syntax Agent V Theme {{+path}} Trajectory
   semantics motion(during(E0), Theme) path_rel(start(E0), Theme, Initial_Location, ch_of_loc, prep) path_rel(during(E0), Theme, Trajectory, ch_of_loc, prep) path_rel(end(E0), Theme, Goal, ch_of_loc, prep) cause(Agent, E0) equals(E0, E1) motion(during(E1), Agent) path_rel(start(E1), Agent, Initial_Location, ch_of_loc, prep) path_rel(during(E1), Agent, Trajectory, ch_of_loc, prep) path_rel(end(E1), Agent, Goal, ch_of_loc, prep)
force dynamics Volitional Motion FD Representation
NP V NP ADJP
   example "He waltzed her dizzy."
   syntax Agent V Theme Goal
   semantics motion(during(E), Theme) cause(Agent, E) path_rel(start(E), Agent, Source, ch_of_loc, prep) path_rel(end(E), Theme, Goal, ch_of_loc, prep)
force dynamics Volitional COS FD Representation
NP V NP PP.goal
   example "He waltzed her to exhaustion."
   syntax Agent V Theme {to into} Goal [+state]
   semantics motion(during(E), Theme) cause(Agent, E) path_rel(start(E), Theme, Source, ch_of_loc, prep) path_rel(end(E), Theme, Goal, ch_of_loc, prep)
force dynamics Volitional COS FD Representation

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