|
Members |
|
back
(fn 4; wn 2)
| bounce
(wn 1, 2, 3; g 1, 6)
| bowl
(wn 1; g 3)
| canter
(wn 1, 2, 3; g 1)
| coast
(wn 1)
| dart
(wn 1, 2; g 1)
| dash
(wn 1; g 1)
| drift
(wn 1, 2, 6, 7, 8; g 1, 2, 4)
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lope
(wn 1)
| prance
(wn 1)
| race
(wn 1, 4; g 1)
| roll
(fn 6, 2, 3, 1; wn 1, 9; g 1)
| scoot
(wn 1)
| skip
(fn 4; wn 3, 6; g 2)
| skitter
(wn 1, 2, 3; g 1)
| slide
(fn 2, 2, 1, 1; wn 1, 2, 3; g 1, 2)
|
|
|
|
Roles |
|
|
Frames |
|
NP V NP PP.location |
example |
"Tom jumped the horse over the fence."
|
syntax |
Agent V Theme {{+spatial}} Trajectory
|
semantics |
motion(during(E0), Theme)
path_rel(start(E0), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E0), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E0), Theme, Destination, ch_of_loc, prep)
cause(Agent, E0)
equals(E0, E1)
motion(during(E1), Agent)
path_rel(start(E1), Agent, Initial_Location, ch_of_loc, prep)
path_rel(during(E1), Agent, Trajectory, ch_of_loc, prep)
path_rel(end(E1), Agent, Destination, ch_of_loc, prep)
|
NP V NP PP.location |
example |
"The lion tamer jumped the lions through the loop."
|
syntax |
Agent V Theme {{+spatial}} Trajectory
|
semantics |
motion(during(E), Theme)
path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E), Theme, Destination, ch_of_loc, prep)
cause(Agent, E)
|
NP V NP |
example |
"Tom jumped the horse."
|
syntax |
Agent V Agent
|
semantics |
motion(during(E0), Theme)
path_rel(start(E0), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E0), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E0), Theme, Destination, ch_of_loc, prep)
cause(Agent, E0)
equals(E0, E1)
motion(during(E1), Agent)
path_rel(start(E1), Agent, Initial_Location, ch_of_loc, prep)
path_rel(during(E1), Agent, Trajectory, ch_of_loc, prep)
path_rel(end(E1), Agent, Destination, ch_of_loc, prep)
|
NP V NP |
example |
"The lion tamer jumped the lions."
|
syntax |
Agent V Theme
|
semantics |
motion(during(E), Theme)
path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E), Theme, Destination, ch_of_loc, prep)
cause(Agent, E)
|
NP V NP PP.result |
example |
"Tom walked the dog to exhaustion."
|
syntax |
Agent V Theme {to into} Result [+state]
|
semantics |
motion(during(E), Theme)
cause(Agent, E)
path_rel(start(E), Theme, Initial_State, ch_of_state, prep)
path_rel(end(E), Theme, Result, ch_of_state, prep)
|
|
|
Members |
|
|
promenade
(wn 1, 2)
| run
(fn 2, 1; wn 1, 2, 26, 29; g 1, 11)
| rush
(fn 3, 1; wn 1, 6; g 1, 2)
| walk
(fn 4, 1; wn 1, 4, 2, 9, 8; g 1, 2, 6, 7)
| |
|
|
|
|
Roles |
|
no roles
|
Frames |
|
NP V NP |
example |
"The horse jumped the stream."
|
syntax |
Theme V Trajectory [+concrete]
|
semantics |
motion(during(E), Theme)
path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E), Theme, Destination, ch_of_loc, prep)
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