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No Comments put-9.1
Members: 13, Frames: 2
 
Class Hierarchy
put-9.1
    put-9.1-1
    put-9.1-2

Members Key
arrange (fn 2, 1; wn 1; g 1)
emplace (wn 2)
immerse (fn 1; wn 1; g 1)
implant (fn 1; wn 1, 2, 3; g 1, 2)
lodge (fn 1; wn 2; g 2, 3)
mount (fn 3; wn 1, 3; g 1)
position (fn 1; wn 2; g 1)
situate (fn 1; wn 2; g 1)
sling (wn 1; g 1)
station (wn 1)
superimpose (wn 1)
tack_on (wn 1, 5; g 1)
wharf (wn 4, 5; g 4)
 
 
 
 
 
 
 

Roles Reference

Frames Reference Key
NP V NP PP.destination
   example "I put the book on/under/near the table."
   syntax Agent V Theme {{+loc}} Destination
   semantics motion(during(E), Theme) path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep) cause(Agent, E)
NP V NP ADVP
   example "I put the book here/there."
   syntax Agent V Theme Destination <+adv_loc>
   semantics motion(during(E), Theme) path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep) cause(Agent, E)

 
No Comments put-9.1-1
Members: 12, Frames: 1

Members Key
apply (wn 4; g 3)
build-in (wn 1; g 5)
bury (wn 1, 2, 3, 4, 5)
deposit (fn 2; wn 2; g 2)
embed (wn 1; g 1)
insert (fn 2; wn 1; g 1)
install (fn 1, 3; wn 1; g 1, 2)
park (fn 2, 2; wn 1, 2; g 1, 2)
plant (fn 4, 2, 2, 2; wn 1, 4, 5, 6; g 1, 3, 4)
reinstall (wn 1)
stash (wn 1)
stow
 
 
 
 
 
 
 
 

Roles Reference
    no roles

Frames Reference Key
NP V NP
   example "I stashed the book."
   syntax Agent V Theme
   semantics motion(during(E), Theme) path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep) cause(Agent, E)

 
No Comments put-9.1-2
Members: 4, Frames: 1

Members Key
place (fn 3; wn 1, 4; g 1)
put (fn 1, 4, 4, 13, 10, 8, 9, 12, 7, 3, 3; wn 1; g 1)
set (fn 3; wn 1, 6, 12, 17; g 1, 7)
stick (fn 11, 11, 6, 6, 2, 2, 5, 5, 3, 3; wn 1, 8, 9, 10; g 1, 2)

Roles Reference

Frames Reference Key
NP V PP.destination NP
   example "They put upon me a brilliant, red helm."
   syntax Agent V {on upon} Destination Theme
   semantics motion(during(E), Theme) path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep) cause(Agent, E)

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