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Members |
|
back
(fn 1; wn 2)
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bounce
(wn 1, 2, 3; g 1, 6)
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bowl
(wn 1; g 3)
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canter
(wn 1, 2, 3; g 1)
|
coast
(wn 1)
|
dart
(wn 1, 2; g 1)
|
dash
(wn 1; g 1)
|
drift
(wn 1, 2, 6, 7, 8; g 1, 2, 4)
|
|
|
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slide
(fn 1, 2, 3, 4; wn 1, 2, 3; g 1, 2)
|
sneak
(fn 1; wn 1; g 1)
|
speed
(wn 1, 2, 5; g 1, 2)
|
strut
(wn 1)
|
tack
(fn 1, 2; wn 2; g 3)
|
trip
(fn 1; wn 1, 2; g 1)
|
trot
(fn 1; wn 1, 2, 3; g 1)
|
|
|
|
Roles |
|
|
Frames |
|
NP V NP PP.location |
example |
"Tom jumped the horse over the fence."
|
syntax |
Agent V Theme {{+spatial}} Trajectory
|
semantics |
motion(during(E0), Theme)
path_rel(start(E0), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E0), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E0), Theme, Destination, ch_of_loc, prep)
cause(Agent, E0)
equals(E0, E1)
motion(during(E1), Agent)
path_rel(start(E1), Agent, Initial_Location, ch_of_loc, prep)
path_rel(during(E1), Agent, Trajectory, ch_of_loc, prep)
path_rel(end(E1), Agent, Destination, ch_of_loc, prep)
|
NP V NP PP.location |
example |
"The lion tamer jumped the lions through the loop."
|
syntax |
Agent V Theme {{+spatial}} Trajectory
|
semantics |
motion(during(E), Theme)
path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E), Theme, Destination, ch_of_loc, prep)
cause(Agent, E)
|
NP V NP |
example |
"Tom jumped the horse."
|
syntax |
Agent V Theme
|
semantics |
motion(during(E0), Theme)
path_rel(start(E0), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E0), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E0), Theme, Destination, ch_of_loc, prep)
cause(Agent, E0)
equals(E0, E1)
motion(during(E1), Agent)
path_rel(start(E1), Agent, Initial_Location, ch_of_loc, prep)
path_rel(during(E1), Agent, Trajectory, ch_of_loc, prep)
path_rel(end(E1), Agent, Destination, ch_of_loc, prep)
|
NP V NP |
example |
"The lion tamer jumped the lions."
|
syntax |
Agent V Theme
|
semantics |
motion(during(E), Theme)
path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E), Theme, Destination, ch_of_loc, prep)
cause(Agent, E)
|
NP V NP PP.result |
example |
"Tom walked the dog to exhaustion."
|
syntax |
Agent V Theme {to into} Result [+state]
|
semantics |
motion(during(E), Theme)
cause(Agent, E)
path_rel(start(E), Theme, Source, ch_of_state, prep)
path_rel(end(E), Theme, Result, ch_of_state, prep)
|
|
|
Members |
|
|
promenade
(wn 1, 2)
|
run
(fn 1, 2; wn 1, 2, 26, 29; g 1, 11)
|
rush
(fn 1, 2; wn 1, 6; g 1, 2)
|
walk
(fn 1, 2; wn 1, 4, 2, 9, 8; g 1, 2, 6, 7)
|
|
|
|
|
|
Roles |
|
no roles
|
Frames |
|
NP V NP |
example |
"The horse jumped the stream."
|
syntax |
Theme V Trajectory [+concrete]
|
semantics |
motion(during(E), Theme)
path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E), Theme, Destination, ch_of_loc, prep)
|
|
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