NP V PP.trajectory PP.goal |
example |
"They waltzed across the room and into the hallway."
|
syntax |
Theme V {{+path}} Trajectory Goal
|
semantics |
motion(during(E), Theme)
path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E), Theme, Goal, ch_of_loc, prep)
|
NP V NP PP.trajectory |
example |
"He waltzed her across the floor."
|
syntax |
Agent V Theme {{+path}} Trajectory
|
semantics |
motion(during(E0), Theme)
path_rel(start(E0), Theme, Initial_Location, ch_of_loc, prep)
path_rel(during(E0), Theme, Trajectory, ch_of_loc, prep)
path_rel(end(E0), Theme, Goal, ch_of_loc, prep)
cause(Agent, E0)
equals(E0, E1)
motion(during(E1), Agent)
path_rel(start(E1), Agent, Initial_Location, ch_of_loc, prep)
path_rel(during(E1), Agent, Trajectory, ch_of_loc, prep)
path_rel(end(E1), Agent, Goal, ch_of_loc, prep)
|
NP V NP ADJP |
example |
"He waltzed her dizzy."
|
syntax |
Agent V Theme Goal
|
semantics |
motion(during(E), Theme)
cause(Agent, E)
path_rel(start(E), Agent, Source, ch_of_loc, prep)
path_rel(end(E), Theme, Goal, ch_of_loc, prep)
|
NP V NP PP.goal |
example |
"He waltzed her to exhaustion."
|
syntax |
Agent V Theme {to into} Goal [+state]
|
semantics |
motion(during(E), Theme)
cause(Agent, E)
path_rel(start(E), Theme, Source, ch_of_loc, prep)
path_rel(end(E), Theme, Goal, ch_of_loc, prep)
|
|