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Members |
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jerk
(fn 3; wn 1; g 1)
| pull
(fn 1, 4, 2; wn 1, 4, 15; g 1)
| tug
(fn 1, 1, 2; wn 1, 3, 4, 5, 6)
| yank
(fn 1, 1, 2, 2, 2; wn 1; g 1, 2, 3)
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Roles |
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no roles
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Frames |
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NP V NP ADJP-Result |
example |
"Nora yanked the button loose."
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syntax |
Agent V Theme Result
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semantics |
cause(Agent, E)
contact(during(E), Agent, Theme)
exert_force(during(E), Agent, Theme)
path_rel(start(E), Initial_State, Theme, ch_of_state, prep)
path_rel(result(E), Result, Theme, ch_of_state, prep)
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Members |
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Roles |
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no roles
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Frames |
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NP V PP |
example |
"She squeezed the toothpaste out."
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syntax |
Agent V {{+dir}}
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semantics |
cause(Agent, E)
contact(during(E), Agent, Theme)
exert_force(during(E), Agent, Theme)
path_rel(start(E), Source, Theme, ch_of_loc, prep)
path_rel(start(E), Trajectory, Theme, ch_of_loc, prep)
path_rel(result(E), Goal, Theme, ch_of_loc, prep)
motion(during(E), Theme)
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NP V PP.trajectory |
example |
"Nora pushed through the crowd."
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syntax |
Agent V {{+dir}} Trajectory
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semantics |
cause(Agent, E)
contact(during(E), Agent, Theme)
exert_force(during(E), Agent, Theme)
path_rel(start(E), Source, Agent, ch_of_loc, prep)
path_rel(start(E), Trajectory, Agent, ch_of_loc, prep)
path_rel(result(E), Goal, Agent, ch_of_loc, prep)
motion(during(E), Agent)
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