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No Comments put_direction-9.4
Members: 9, Frames: 3
 
Class Hierarchy
put_direction-9.4
    no subclasses

Members Key
back (fn 1; wn 4)
drive (wn 19; g 5)
drop (fn 1, 2, 3, 4; wn 1)
elevate (wn 2; g 2, 4)
heel (wn 1; g 1)
hoist (wn 1, 2, 3)
lift (fn 1; wn 1, 2, 8; g 1)
lower (wn 1; g 1)
raise (fn 1; wn 2; g 2)
 
 
 
 
 
 
 
 
 
 
 

Roles Reference

Frames Reference Key
NP V NP
   example "I lifted the books."
   syntax Agent V Theme
   semantics motion(during(E), Theme) path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep) exert_force(during(E), Agent, Theme) direction(during(E), toward, Theme, Destination) cause(Agent, E)
NP V NP PP.destination
   example "I lifted the books onto the table."
   syntax Agent V Theme {{+spatial}} Destination
   semantics motion(during(E), Theme) path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep) exert_force(during(E), Agent, Theme) direction(during(E), toward, Theme, Destination) cause(Agent, E)
NP V NP ADVP
   example "I dropped the books here."
   syntax Agent V Theme Destination <+adv_loc>
   semantics motion(during(E), Theme) path_rel(start(E), Theme, Initial_Location, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep) exert_force(during(E), Agent, Theme) direction(during(E), toward, Theme, Destination) cause(Agent, E)

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