|
Members |
|
bruise
(fn 1; wn 1, 4)
|
chip
(fn 1, 2; wn 1, 2, 5; g 1)
|
cleave
(fn 1; wn 1, 2; g 1)
|
crumble
(fn 1; wn 2; g 1)
|
crumple
(fn 1; wn 3; g 2)
|
crunch
(fn 1; wn 3, 4; g 2, 3)
|
crush
(fn 1, 2, 3; wn 2, 4, 6, 8; g 1)
|
cube
(fn 1; wn 2)
|
dent
(fn 1; wn 1)
|
|
dice
(fn 1; wn 1)
|
fillet
(fn 1; wn 2)
|
flake
(fn 1; wn 1; g 1)
|
flatten
(fn 1; wn 1; g 1)
|
gash
(fn 1; wn 1)
|
gouge
(wn 1, 3; g 1)
|
grate
(fn 1; wn 3; g 3)
|
grind
(fn 1; wn 1, 5; g 2)
|
mangle
(wn 1; g 1)
|
|
mash
(fn 1; wn 1, 3; g 1)
|
mince
(fn 1; wn 3; g 3)
|
nick
(fn 1; wn 1, 2)
|
notch
(wn 1)
|
perforate
(wn 1)
|
pulverize
(fn 1; wn 1)
|
quarter
(wn 3; g 3)
|
scollop
(wn 3; g 3)
|
scrunch
(wn 3)
|
|
shred
(fn 1, 2; wn 1)
|
slice
(fn 1, 2; wn 1, 3; g 1)
|
slit
(wn 1, 2)
|
smash
(fn 1, 2, 3; wn 1, 2, 4, 6, 8, 10; g 1)
|
squash
(fn 1; wn 1)
|
squish
(wn 2)
|
trench
(wn 5, 6)
|
|
|
|
|
Roles |
|
no roles
|
Frames |
|
NP V NP |
example |
"Carol crushed the ice."
|
syntax |
Agent V Patient
|
semantics |
cause(Agent, E)
contact(during(E), ?Instrument, Patient)
degradation_material_integrity(result(E), Patient)
physical_form(result(E), Form, Patient)
|
NP V NP PP.instrument |
example |
"Carol crushed the ice with a hammer."
|
syntax |
Agent V Patient {with} Instrument
|
semantics |
cause(Agent, E)
contact(during(E), Instrument, Patient)
degradation_material_integrity(result(E), Patient)
physical_form(result(E), Form, Patient)
use(during(E), Agent, Instrument)
|
NP V ADVP-Middle |
example |
"The ice crushes easily."
|
syntax |
Patient V ADV
|
semantics |
property(Patient, Prop)
Adv(Prop)
|
NP.instrument V NP |
example |
"The hammer crushed the marble."
|
syntax |
Instrument V Patient
|
semantics |
contact(during(E), Instrument, Patient)
degradation_material_integrity(result(E), Patient)
physical_form(result(E), Form, Patient)
|
NP.instrument V ADVP |
example |
"That hammer crushes well."
|
syntax |
Instrument V ADV
|
semantics |
property(Instrument, Prop)
Adv(Prop)
|
|
|