inside
inside.01 - interior; within the outer boundaries of an entity
INSIDE NOTES: Added for SpatialAMR.Aliases:
in (p.)
inside (p.)
within (p.)
on_the_inside_of (r.)
in (r.)
on_the_inside (r.)
in (j.)
inside (j.)
inner (j.)
inside (p.)
within (p.)
on_the_inside_of (r.)
in (r.)
on_the_inside (r.)
in (j.)
inside (j.)
inner (j.)
Roles:
ARG1-PRT: inside thing
ARG2-WHL: inside what
ARG2-WHL: inside what
on_the_inside_of-p
place them next to the top yellow blocks
onrel
therel
posts so theyARG1
are on the insiderel
ofrel
the bridgeARG2
(p / place-01 :mode imperative :ARG0 (y / you) :ARG1 (t / they) :ARG2 (s / space :pl + :ARG1-of (n / next-to-02 :ARG2 (b / block :pl + :ARG2-of (t2 / top-06 :ARG1 (p2 / post :pl +) :ARG3 c) :color (y2 / yellow)) :ARG3 (c / cartesian-framework-91 :ARG1 (b3 / build-space)))) :manner (i2 / inside-01 :ARG1 t :ARG2 (b2 / bridge)))
in-p
There should be
2 open spacesARG1
inrel
this rectangleARG2
(r / recommend-01 :ARG1 (i2 / inside-01 :ARG1 (s / space :quant 2 :ARG1-of (o / open-06)) :ARG2 (r2 / rectangle :mod (t / this))))
inward
inward.02 - inward- towards the centerpoint of an enclosure or space
INWARD NOTES: Added for SpatialAMR.Aliases:
into (p.)
inward_of (p.)
to_the_inside_of (p.)
in (r.)
inward (r.)
inward (j.)
inward_of (p.)
to_the_inside_of (p.)
in (r.)
inward (r.)
inward (j.)
Roles:
ARG1-SE1: entity located toward the center
ARG2-SE2: start point of motion, point of comparison that is more outward
ARG3-GOL: towards or into (canonically, towards a center point)
ARG4-WHL: larger whole whose centerpoint anchors the trajectory
ARG5-AXS: axis
ARG2-SE2: start point of motion, point of comparison that is more outward
ARG3-GOL: towards or into (canonically, towards a center point)
ARG4-WHL: larger whole whose centerpoint anchors the trajectory
ARG5-AXS: axis
in-r
Move the block
4 spacesARGM-EXT
inrel
(m / move-01 :mode imperative :ARG0 (y / you) :ARG1 (b / block) :direction (t / trajectory :ARG5-of (inward-02 :quant (d / distance-quantity :quant 4 :unit (s / space)))))
to_the_inside_of-p
now
torel
therel
insiderel
ofrel
the farthest out blue blockARG2
place a purple block(p / place-01 :mode imperative :ARG0 (y / you) :ARG1 (b / block :color (p2 / purple)) :ARG2 (s / space :ARG1-of (i2 / inward-02 :ARG2 (b2 / block :color (b3 / blue) :ARG1-of (h / have-degree-91 :ARG2 (f / far-01 :ARG1 b2) :ARG3 (m / most)) :ARG1-of (o / out-08)))) :time (n / now))