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No Comments roll-51.3.1
Members: 23, Frames: 8
 
Class Hierarchy
roll-51.3.1
    no subclasses

Members Key
bounce (wn 1, 2, 3; g 1, 6)
coil (wn 1; g 1)
drift (fn 1; wn 1, 2, 7; g 1, 2, 4)
drop (fn 1, 2, 3, 4, 5; wn 1, 2; g 1, 2)
float (fn 1; wn 1, 3, 5; g 1, 3)
glide (fn 1; wn 1, 3; g 1)
move (fn 1, 2, 3, 4; wn 1, 2, 3; g 1)
nose (wn 4; g 2)
revolve (wn 1, 2, 3; g 1)
roll (fn 1, 2, 3, 4; wn 1, 9; g 1)
rotate (fn 1, 2; wn 1, 4; g 1)
slide (fn 1, 2; wn 1, 2, 3; g 1, 2)
snake (fn 1; g 1)
soar
spin (fn 1, 2, 3; wn 1, 3; g 1)
spiral (fn 1)
swing (fn 1, 2, 3, 4, 5, 6, 7; wn 1, 3, 5; g 1)
turn (fn 1, 2, 3; wn 4, 9, 10, 19; g 1, 3, 8)
twirl (fn 1, 2; wn 1, 2)
twist (wn 1, 7, 8; g 1)
undulate
whirl (wn 1, 2, 3, 4, 5)
wind (fn 1, 2; wn 1, 3; g 1, 2)
 

Roles Reference
  • Agent [+int_control]
  • Theme [+concrete]
  • Location [+concrete]
  • Result

Frames Reference Key
NP.theme V
   example "The ball rolled."
   syntax Theme V
   semantics motion(during(E), Theme)
NP V PP.location
   example "The ball rolled down the hill."
   syntax Theme V {{+spatial}} Location
   semantics motion(during(E), Theme) Prep(E, Theme, Location)
NP V NP.theme
   example "Bill rolled the ball."
   syntax Agent V Theme
   semantics motion(during(E), Theme) cause(Agent, E)
NP V NP PP.location
   example "Bill rolled the ball down the hill."
   syntax Agent V Theme {{+path}} Location
   semantics motion(during(E), Theme) Prep(E, Theme, Location) cause(Agent, E)
NP V ADJ
   example "The drawer rolled open."
   syntax Theme V Result
   semantics motion(during(E), Theme) Pred(result(E), Theme)
NP V PP.result
   example "The drawer rolled to an open position."
   syntax Theme V {to into} Result [+state]
   semantics motion(during(E), Theme) Pred(result(E), Theme)
NP V NP ADJ
   example "Bill rolled the drawer open."
   syntax Agent V Theme Result
   semantics motion(during(E), Theme) cause(Agent, E) Pred(result(E), Theme)
NP V NP PP.result
   example "Bill rolled the drawer to an open position."
   syntax Agent V Theme {to into} Result [+state]
   semantics motion(during(E), Theme) cause(Agent, E) Pred(result(E), Theme)

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