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No Comments disassemble-23.3
Members: 38, Frames: 3
 
Class Hierarchy
disassemble-23.3
    no subclasses

Members Key
carve (wn 1, 2; g 1)
detach (fn 1; wn 1; g 1)
disassemble (wn 1; g 1)
disconnect (wn 1, 2; g 1, 2)
dismantle (fn 1)
dismount
pare (wn 2, 3, 4; g 1)
partition (fn 1; wn 2)
segregate (wn 2, 3)
sift (wn 2; g 1)
slice (wn 3; g 1)
sunder (wn 1)
unbolt (wn 1)
unbuckle (fn 1; wn 1)
unbutton (wn 1)
unchain (fn 1; wn 1)
unclamp
unclasp
unclip (wn 1)
unfasten (fn 1; wn 1, 2)
unfix
unglue
unhinge (wn 2)
unhitch (fn 1; wn 1)
unhook (fn 1; wn 1)
unlace
unlatch
unleash (wn 2; g 1)
unlock (wn 1, 3; g 1)
unpeg
unpin (wn 1)
unscrew (fn 1; wn 1, 2)
unseal (wn 1)
unshackle
unstaple (wn 1)
unstitch
untie (wn 1)
unzip (fn 1; wn 1)
 
 

Roles Reference
  • Agent [+animate | +machine]
  • Patient [+concrete]
  • Patient1 [+concrete]
  • Patient2 [+concrete]

Frames Reference Key
NP V NP
   example "I unscrewed the handle."
   syntax Agent V Patient1
   semantics cause(Agent, E) together(start(E), physical, Patient1, ?Patient2) apart(result(E), physical, Patient1, ?Patient2)
NP V NP PP.patient2
   example "I unscrewed the handle from the box."
   syntax Agent V Patient1 {from} Patient2
   semantics cause(Agent, E) together(start(E), physical, Patient1, Patient2) apart(result(E), physical, Patient1, Patient2)
NP V ADV-Middle
   example "That new handle unscrews easily."
   syntax Patient <+plural> V ADV
   semantics property(Patient, Prop) Adv(Prop)

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This page generated on 2011.10.16 at 8:47 PM.
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