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No Comments waltz-51.5
Members: 20, Frames: 5
 
Class Hierarchy
waltz-51.5
    no subclasses

Members Key
boogie (wn 1)
bop (fn 1; wn 1)
cancan
clog (wn 2; g 4)
conga (wn 1)
dance (fn 1; wn 2; g 1)
foxtrot (wn 1)
jig (wn 1)
jitterbug (wn 1)
jive (wn 1)
pirouette (wn 1)
polka (wn 1)
quickstep (wn 1)
rumba (wn 1)
samba (wn 1)
shuffle (fn 1; g 1)
squaredance
tango (wn 1)
tapdance (wn 1)
waltz (fn 1; wn 1)

Roles Reference
  • Agent [+animate]
  • Theme [+animate]
  • Location [+concrete]
  • Result

Frames Reference Key
NP.theme V
   example "They waltzed."
   syntax Theme V
   semantics motion(during(E), Theme)
NP V PP.location
   example "They waltzed across the room."
   syntax Theme V {{+path}} Location
   semantics motion(during(E), Theme) Prep(E, Theme, Location)
NP V NP PP.location
   example "He waltzed her across the floor."
   syntax Agent V Theme {{+path}} Location
   semantics motion(during(E0), Theme) Prep(E0, Theme, Location) cause(Agent, E0) equals(E0, E1) motion(during(E1), Agent) Prep(E1, Agent, Location)
NP V NP ADJP
   example "He waltzed her dizzy."
   syntax Agent V Theme Result
   semantics motion(during(E), Theme) cause(Agent, E) Pred(result(E), Result)
NP V NP PP.result
   example "He waltzed her to exhaustion."
   syntax Agent V Theme {to into} Result [+state]
   semantics motion(during(E), Theme) cause(Agent, E) Pred(result(E), Result)

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