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No Comments avoid-52
Members: 11, Frames: 4
 
Class Hierarchy
avoid-52
    no subclasses

Members Key
avoid (fn 1, 2; wn 1, 2, 3, 4; g 1)
boycott
circumvent (fn 1; wn 3; g 3)
dodge (fn 1, 2; wn 1, 3; g 1)
duck (fn 1; wn 4; g 3)
elude (fn 1, 2; wn 1, 3; g 1)
eschew (fn 1; wn 1)
evade (fn 1, 2; wn 1, 2; g 1)
forgo (fn 1; g 1)
shun (fn 1; wn 1; g 1)
sidestep (fn 1; wn 1)
 
 
 
 
 
 
 
 
 

Roles Reference
  • Agent [+animate]
  • Location
  • Theme

Frames Reference Key
NP V NP.location
   example "We avoided the area."
   syntax Agent V Location
   semantics avoid(during(E), Agent, Location)
NP V NP.theme
   example "We avoided the ball."
   syntax Agent V Theme
   semantics avoid(during(E), Agent, Theme)
NP V S_ING
   example "He avoided going to the area."
   syntax Agent V Theme <+be_sc_ing>
   semantics avoid(during(E), Agent, Theme)
NP V S_ING
   example "He avoided his nagging."
   syntax Agent V Theme <+poss_ing>
   semantics avoid(during(E), Agent, Theme)

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