Predicate: quadrangulate
Roleset id: quadrangulate.01 , pinpoint the location of using 4 points (as opposed to 3 in triangulation), Source: , vncls: , framnet:
quadrangulate.01: QUADRANGULATE-V NOTES: Added by Julia. QUADRANGULATION-N NOTES: Added by Julia.
Aliases:
Alias | FrameNet | VerbNet |
quadrangulate (v.) | | |
quadrangulation (n.) | | |
Roles:
        Arg0-PAG: quadrangulator
        Arg1-PPT: location searched for
        Arg2-MNR: based on, known info
Example: quadrangulate-v
        With enough data it will, well, "quadrangulate" the location of the Temporal Exterminator, the actual firing mechanism.
        Argm-adv: with enough data
        Arg0: it
        Argm-mod: will
        Argm-adv: well
        Rel: quadrangulate
        Arg1: the location of the Temporal Exterminator, the actual firing mechanism
Roleset id: quadrangulate.02 , divide into quadrangles, Source: , vncls: , framnet:
quadrangulate.02: QUADRANGULATE-V NOTES: Added by Julia. QUADRANGULATION-N NOTES: Added by Julia.
Aliases:
Alias | FrameNet | VerbNet |
quadrangulate (v.) | | |
quadrangulation (n.) | | |
Roles:
        Arg0-PAG: quadrangulator
        Arg1-PPT: region divided into quadrangles
        Arg2-VSP: quadrangle side length measurement
        Arg3-VSP: number of nodes
Example: quadrangulate-v
        Repeating this argument once more, we can show that P4 also has an even number of edges, and therefore it-1 can be quadrangulated *-1.
        Argm-mod: can
        Rel: quadrangulated
        Arg1: *-1
Example: quadrangulation-n
        We describe a fundamentally new approach to the quadrangulation of manifold polygon meshes using Laplacian eigenfunctions, the natural harmonics of the surface.
        Rel: quadrangulation
        Arg1: of manifold polygon meshes
        Argm-mnr: using Laplacian eigenfunctions, the natural harmonics of the surface