Arg0:entity in motion
Arg1:path
| the one example (-) | |
|---|---|
|  | |
| ArgM-TMP: | As early as move six | 
| Arg0: | Mr. Kasparov | 
| REL: | deviated | 
| Arg1-from: | a well-known sequence of moves | 
| ArgM: | [*-1] developing a knight instead of making a standard bishop attack against the computer's advanced knight |