Predicate 跃登



Frameset: f1

   ARG0: entity described
   ARG1: entity arg0 jumps up to become

Frame:

 (IP (ADVP (AD 而))
  (NP-SBJ (CP (WHNP-1 (-NONE- *OP*))
	      (CP (IP (NP-SBJ (-NONE- *T*-1))
		      (VP (VP (VV 让)
			      (NP-OBJ (NN 莲雾))
			      (IP (NP-SBJ (-NONE- *PRO*))
				  (VP (VRD (VV 跃登)
					   (VV 成))
				      (NP-OBJ (NN 主角)))))
			  (PU ,)
			  (VP (PP-BNF (P 为)
				      (NP (PU 「)
					  (NN 莲雾节)
					  (PU 」)))
			      (VP (VV 催生)))))
		  (DEC 的))))
  (PU ,)
  (VP (ADVP (AD 则))
      (VP (VC 是)
	  (NP-PRD (CP (WHNP-2 (-NONE- *OP*))
		      (CP (IP (NP-SBJ (-NONE- *T*-2))
			      (VP (VV 致力)
				  (IP-OBJ (NP-SBJ (-NONE- *PRO*))
					  (VP (VV 改造)
					      (NP-PN-OBJ (NR 林边))))))
			  (DEC 的)))
		  (QP (CD 一)
		      (CLP (M 群)))
		  (NP (NN 义工)))))) 

ARG0: *PRO*
ARG1: 主角
REL:  跃登