Predicate



Frameset: f1

   ARG0: agent/cause
   ARG1: entity arg0 provokes

Frame:

 (IP (NP-SBJ (-NONE- *pro*))
  (VP (ADVP (AD 不))
      (VP (VV 要)
	  (VP (VP (ADVP (AD 一直))
		  (VP (VV 认为)
		      (PU ,)
		      (IP-OBJ (PU 「)
			      (IP (NP-PN-SBJ (NR 老共))
				  (VP (ADVP (AD 不))
				      (VP (VV 会)
					  (VP (VV 打)))))
			      (PU ,)
			      (IP (NP-PN-SBJ (NR 美国))
				  (VP (VV 会)
				      (VP (VV 干涉))))
			      (PU 」))))
	      (PU ,)
	      (VP (ADVP (AD 拚命))
		  (VP (VV 去)
		      (VP (VP (VV 惹)
			      (NP-OBJ (PN 他))))))
	      (PU ,)
	      (VP (VV 弄到)
		  (IP-OBJ (NP-SBJ (PN 他))
			  (VP (VE 没有)
			      (NP-OBJ (NN 退路))))))))) 

ARG0: *pro*
ARG1: 他
ARGM-ADV: 拚命
ARGM-ADV: 不
REL:  惹



Frameset: f2

   ARG0: agent/cause
   ARG1: thing arg0 causes

Frame:

 (IP (IP-SBJ (NP-SBJ (-NONE- *PRO*))
	  (VP (VV 倚老卖老)))
  (VP (ADVP (AD 只))
      (VP (VV 会)
	  (VP (VV 惹)
	      (NP-OBJ (NN 人))
	      (IP (NP-SBJ (-NONE- *PRO*))
		  (VP (VV 讨厌))))))) 

ARG0: *PRO* 倚老卖老
ARG1: 人
ARG1-PRD: *PRO* 讨厌
ARGM-ADV: 只
REL:  惹

Frame:

 (IP (NP-SBJ (-NONE- *PRO*))
  (VP (VV 想)
      (IP-OBJ (NP-SBJ (-NONE- *PRO*))
	      (VP (DVP (VP (PU 「)
			   (VP (VA 安全))
			   (PU 、)
			   (VP (VA 可靠))
			   (PU 、)
			   (VP (VV 保密))
			   (PU 、)
			   (VP (ADVP (AD 不))
			       (VP (VV 惹)
				   (NP-OBJ (NN 麻烦))))
			   (PU 」))
		       (DEV 地))
		  (VP (VV 处理)
		      (NP-OBJ (NN 金钱))))))) 

ARG1: 麻烦
ARGM-ADV: 不
REL:  惹