Predicate



Frameset: f1

   ARG0: entity described
   ARG1: thing that occurs in/with arg0

Frame:

 (IP (NP-PN-SBJ (NR 林边溪))
  (VP (LCP-TMP (IP (NP-SBJ (-NONE- *PRO*))
		   (VP (ADVP (AD 未))
		       (VP (VV 筑)
			   (NP-OBJ (NN 堤)))))
	       (LC 前))
      (ADVP (AD 常))
      (VP (VV 闹)
	  (NP-OBJ (NN 水灾))))) 

ARG0: 林边溪
ARG1: 水灾
ARGM-ADV: 常
ARGM-TMP: *PRO* 未 筑 堤 前
REL:  闹



Frameset: f2

   ARG0: agent/cause
   ARG1: entity arg0 makes a disturbance for

Frame:

 (IP (ADVP (AD 否则))
  (NP-SBJ (-NONE- *pro*))
  (VP (VV 要)
      (VP (VP (VV 带)
	      (NP-OBJ (DNP (QP (QP (CD 三)
				   (CLP (M 岁)))
			       (QP (CD 半)))
			   (DEG 的))
		      (ADJP (JJ 私生))
		      (NP (NN 儿子) )))
	  (VP (ADVP (AD 大))
	      (VP (VV 闹)
		  (NP-OBJ (NN 办公室) )))))) 

ARG0: *pro*
ARG1: 办公室
ARGM-ADV: 大
ARGM-DIS: 否则
REL:  闹



Frameset: f3

   ARG0: entities quarreling

Frame:

 (IP (LCP-SBJ (NP (NN 妯娌)
	       (NN 甥舅))
	   (LC 间))
  (VP (VP (NP-ADV (PN 彼此))
	  (VP (VV 怨怼)))
      (PU 、)
      (VP (VV 闹)
	  (DER 得)
	  (VP-EXT (VV 不可开交))))) 

ARG0: 妯娌 甥舅 间
ARGM-EXT: 不可开交
REL:  闹