Predicate



Frameset: f1

   ARG0: agent/cause
   ARG1: entity arg0 grinds

Frame:

 (IP (IP-SBJ (IP (NP-SBJ (PN 有的))
	      (VP (VV 磨光)))
	  (PU ,)
	  (IP (NP-SBJ (PN 有的))
	      (VP (ADVP (AD 不))
		  (VP (VV 磨)))))
  (PU ,)
  (VP (MSP 以)
      (VP (VV 试出)
	  (NP-OBJ (CP (WHNP-1 (-NONE- *OP*))
		      (CP (IP (NP-SBJ (-NONE- *T*-1))
			      (VP (ADVP (AD 最))
				  (VP (VV 接近))))
			  (DEC 的)))
		  (NP (NN 整体感)))))) 

ARG1: 有的
ARGM-ADV: 不
REL:  磨

Frame:

 (IP (NP-SBJ (PN 她))
  (VP (VP (VV 走)
	  (NP-EXT (NN 一会儿)))
      (CC 又)
      (VP (VV 回来)
	  (IP-OBJ (NP-SBJ (-NONE- *PRO*))
		  (VP (ADVP (AD 再))
		      (VP (VV 磨))))))) 

ARG0: *PRO*
ARGM-ADV: 再
REL:  磨

Frame:

 (IP (NP-SBJ (-NONE- *pro*))
  (VP (PP-PRP (P 为了)
	      (NP (QP (CD 一)
		      (CLP (M 个)))
		  (NP (NN 学生)
		      (NN 背包))))
      (VP (VV 磨)
	  (AS 了)
	  (NP-OBJ (PN 我))
	  (QP-EXT (CD 半)
		  (CLP (M 天)))))) 

ARG0: *pro*
ARG1: 我
ARGM-EXT: 半 天
ARGM-PRP: 为了 一 个 学生 背包
REL:  磨

Frame:

 (IP (NP-SBJ (-NONE- *pro*))
  (VP (ADVP (AD 不仅))
      (VP (BA 把)
	  (IP-OBJ (NP-SBJ (DNP (NP (PN 我))
			       (DEG 的))
			  (NP (NN 创造力)))
		  (VP (VV 磨)
		      (DER 得)
		      (VP-EXT (VV 精光))))))) 

ARG0: *pro*
ARG1: 我 的 创造力
ARGM-ADV: 精光
ARGM-DIS: 不仅
REL:  磨