Predicate ��



Frameset: f1

   ARG0: agent
   ARG1: place arg0 charges into

Frame:

 (IP (NP-SBJ (-NONE- *pro*))
  (VP (VE ��)
      (NP-OBJ (CP-APP (IP (NP-SBJ (NN ����))
			  (VP (VP (VV ����))
			      (PU ��)
			      (VP (VV �ɼ�))
			      (PU ��)
			      (VP (ADVP (AD ��))
				  (VP (VV ��)
				      (NP-OBJ (NN ��̳))))))
		      (DEC ��))
	      (ADJP (JJ ����))
	      (NP (NN ����))))) 

ARG0: ����
ARG1: ��̳
ARGM-ADV: ��
REL:  ��

Frame:

 (IP (NP-SBJ (PN ����))
  (VP (VP (VV ƾ)
	  (AS ��)
	  (NP-OBJ (NP (QP (CD һ)
			  (CLP (M ��)))
		      (NP (NN ��)))
		  (PU ��)
		  (NP (QP (CD һ)
			  (CLP (M ��)))
		      (NP (NN ��)))))
      (PU ��)
      (VP (DP-ADV (DT ÿ)
		  (CLP (M ��)))
	  (VP (VP (VRD (PU ��)
		       (VV ��)
		       (PU ��)
		       (VV ��))
		  (NP-OBJ (NP (NP (PN ��)
				  (PN ��))
			      (NP (NN ��)))
			  (NP (NN ����))))
	      (PU ��)
	      (VP (VP (VV ˵������))
		  (PU ��)
		  (VP (VV ̸)
		      (NP-OBJ (NN ����)
			      (NN ��)))))))) 

ARG0: ����
ARG1: �� �� �� ����
ARGM-ADV: ÿ ��
REL:  ��



Frameset: f2

   ARG0: agent
   ARG1: thing arg0 fights to achieve, to create

Frame:

 (NP-SBJ (-NONE- *PRO*))
(VP (VP (VV ��)
	(NP-OBJ (NN ���ս�)))
    (VP (VV ��)
	(NP-OBJ (QP (CD һ)
		    (CLP (M ��)))
		(NP (NN ���)))))))) 

ARG0: *PRO*
ARG1: һ �� ���
REL:  ��