Predicate 所谓



Frameset: f1

   ARG0: entity described
   ARG1: thing arg0 talks about

Frame:

 (IP (NP-SBJ (CP (WHNP-3 (-NONE- *OP*))
	      (IP (NP-SBJ (-NONE- *pro*))
		  (VP (VV 所谓)
		      (NP-OBJ (-NONE- *T*-3)))))
	  (NP (NN 专家)))
  (PU ,)
  (VP (ADVP (AD 都))
      (ADVP (AD 只))
      (VP (VC 是)
	  (NP-PRD (CP (WHNP-1 (-NONE- *OP*))
		      (CP (IP (NP-SBJ (-NONE- *T*-1))
			      (VP (PP-DIR (P 对)
					  (NP (NP (DP (DT 某))
						  (NP (NN 时)))
					      (PU 、)
					      (NP (DP (DT 某))
						  (NP (NN 地)))
					      (PU 、)
					      (NP (DP (DT 某)
						      (QP (CD 一)))
						  (NP (NN 领域)))))
				  (VP (VE 有)
				      (NP-OBJ (NN 钻研)))))
			  (DEC 的)))
		  (NP (NN 人)))))) 

ARG0: *pro*
ARG1: *T*-3
REL:  所谓

Frame:

 (IP (NP-SBJ (-NONE- *pro*))
  (VP (VV 所谓)
      (IP-OBJ (PU 「)
	      (IP (NP-SBJ (-NONE- *pro*))
		  (VP (VP (VV 盛)
			  (PP-MNR (P 以)
				  (NP (NN 锦囊))))
		      (PU ,)
		      (VP (VV 击)
			  (PP-MNR (P 以)
				  (NP (NN 彩棒))))))
	      (PU ,)
	      (IP (NP-SBJ (NN 碾玉))
		  (VP (VV 缀)
		      (NP-OBJ (NN 顶))))
	      (PU ,)
	      (IP (NP-SBJ (NN 饰金))
		  (VP (VV 缘)
		      (NP-OBJ (NN 边))))
	      (PU 」)))) 

ARG0: *pro*
ARG1: 「 *pro* 盛 以 锦囊 , 击 以 彩棒 , 碾玉 缀 顶 , 饰金 缘 边 」
REL:  所谓