Predicate ����



Frameset: f1

   ARG0: entity going away
   ARG1: location arg0 goes to
   ARG2: location arg0 leaves

Frame:

 (IP (QP-TMP (NP-PN (NR ���))
	  (QP (OD ��ʮ��)
	      (CLP (M ��))))
  (PU ��)
  (NP-SBJ (PN ��))
  (VP (ADVP (AD ����))
      (VP (VP (BA ��)
	      (IP-OBJ (NP-SBJ (CP (WHNP-1 (-NONE- *OP*))
				  (CP (IP (NP-SBJ (-NONE- *pro*))
					  (VP (VP (VV ����))
					      (VP (MSP ��)
						  (VP (VV ��)
						      (NP-OBJ (-NONE- *T*-1))))))
				      (DEC ��)))
			      (NP (NN ʷ��)))
		      (VP (VV ��֮�߸�))))
	  (PU ��)
	  (VP (VP (VV ��)
		  (AS ��)
		  (NP-OBJ (NN �޶�)))
	      (VP (VV ����)
		  (NP-PN-OBJ (NR Ŧ����))))))) 

ARG0: ��
ARG1: Ŧ����
ARGM-ADV: ����
ARGM-TMP: ��� ��ʮ�� ��
REL:  ����

Frame:

 (NP-SBJ (CP (WHNP-1 (-NONE- *OP*))
      (CP (IP (NP-SBJ (-NONE- *T*-1))
	      (VP (VV ����)))
	  (DEC ��)))
  (NP (NN ̨��))) 

ARG0: *T*-1
REL:  ����

Frame:

 (NP-OBJ (CP (WHNP-1 (-NONE- *OP*))
      (CP (IP (NP-SBJ (-NONE- *T*-1))
	      (VP (PP-DIR (P ��)
			  (NP-PN (NR ����)))
		  (VP (VV ����))))
	  (DEC ��)))
  (NP-PN (NR ��))) 

ARG0: *T*-1
ARG2: �� ����
REL:  ����