Predicate



Frameset: f1

   ARG0: entity described
   ARG1: thing circled

Frame:

 (IP (NP-SBJ (NN 地球))
  (VP (VP (VP (VV 绕)
	      (NP-OBJ (NP (PN 其))
		      (NP (NN 轴心))))
	  (VP (VV 自转))))) 

ARG0: 地球
ARG1: 其 轴心
REL:  绕



Frameset: f2

   ARG0: agent
   ARG1: entity going around to avoid

Frame:

 (VP (VV 出现)
  (AS 了)
  (NP-OBJ (QP (CD 一些))
	  (CP (WHNP-2 (-NONE- *OP*))
	      (CP (IP (NP-SBJ (-NONE- *pro*))
		      (VP (VP (ADVP (AD 从来))
			      (VP (VV 没有)
				  (VP (VV 遇到)
				      (AS 过)
				      (NP-OBJ (-NONE- *T*-2)))))
			  (CC 而)
			  (VP (ADVP (AD 又))
			      (VP (VNV (VV 绕)
				       (AD 不)
				       (VV 开))
				  (NP-OBJ (-NONE- *T*-2))))))
		  (DEC 的)))
	  (ADJP (JJ 新))
	  (NP (NN 问题)))) 

ARG0: *pro*
ARG1: *T*-2
ARGM-ADV: 又
REL:  绕



Frameset: f3

   ARG0: entity described
   ARG1: location going around via

Frame:

 (IP (NP-SBJ (NP (NP (QP (CD 两))
		  (NP (NN 岸)))
	      (NP (NN 贸易)))
	  (NP (NN 货物)))
  (VP (IP-CND (NP-SBJ (-NONE- *PRO*))
	      (VP (ADVP (CS 虽然))
		  (ADVP (AD 仍))
		  (VP (VV 需)
		      (VP (VV 绕)
			  (PP (P 经)
			      (NP (NN 第三地)))))))
      (PU ,)
      (ADVP (AD 但))
      (ADVP (AD 不))
      (VP (VV 需)
	  (VP (VV 换)
	      (NP-OBJ (NN 船)))))) 

ARG0: *PRO*
ARG1: 经 第三地
ARGM-ADV: 仍
REL:  绕



Frameset: f4

   ARG0: entity going round about

Frame:

 (IP-ADV (NP-SBJ (-NONE- *PRO*))
  (VP (VP (VV 搭乘)
	  (NP-OBJ (NP (NN 社区))
		  (ADJP (JJ 小))
		  (NP (NN 巴士))))
      (VP (PP-DIR (P 往)
		  (LCP (NP (NN 山))
		       (LC 上)))
	  (VP (VV 绕))))) 

ARG0: *PRO*
ARGM-DIR: 往 山 上
REL:  绕