Predicate



Frameset: f1

   ARG0: agent/cause
   ARG1: thing arg0 bans

Frame:

 (IP-HLN (NP-PN-SBJ (NR 悉尼)
	     (NR 奥运会))
  (VP (ADVP (AD 将))
      (VP (VV 禁)
	  (IP-OBJ (NP-SBJ (-NONE- *PRO*))
		  (VP (VV 用)
		      (NP-OBJ (ADJP (JJ 金属制))
			      (NP (NN 棒球棒)))))))) 

ARG0: 悉尼 奥运会
ARG1: *PRO* 用 金属制 棒球棒
ARGM-ADV: 将
REL:  禁

Frame:

 (IP (IP-SBJ (NP-SBJ (-NONE- *PRO*))
	  (VP (ADVP (AD 层层))
	      (VP (VV 分包))))
  (VP (VP-FOC (ADVP (AD 屡))
	      (VP (VV 禁)))
      (VP (ADVP (AD 不))
	  (VP (VV 止))))) 

ARG1: *PRO* 层层 分包
ARGM-ADV: 屡
REL:  禁

Frame:

 (IP (NP-SBJ (NN 假冒)
	  (NN 伪劣))
  (VP (VP-FOC (ADVP (AD 屡))
	      (VP (VV 禁)))
      (VP (ADVP (AD 不))
	  (VP (VA 绝))))) 

ARG1: 假冒 伪劣
ARGM-ADV: 屡
REL:  禁

Frame:

 (IP (NP-PN-SBJ (NR 伊))
  (VP (ADVP (AD 已经))
      (VP (VV 销毁)
	  (AS 了)
	  (NP-OBJ (CP (WHNP-1 (-NONE- *OP*))
		      (IP (NP-SBJ-2 (-NONE- *T*-1))
			  (VP (SB 被)
			      (VP (VV 禁)
				  (NP-OBJ (-NONE- *-2))))))
		  (NP (NN 武器)))))) 

ARG1: *-2
REL:  禁



Frameset: f2

   ARG0: entity described
   ARG1: thing arg0 won't survive

Frame:

 (IP (NP-SBJ (LCP (NP (NN 家))
	       (LC 里))
	  (QP (ADVP (AD 那麽))
	      (QP (QP (CD 一)
		      (CLP (-NONE- *RNR*-2)))
		  (QP (CD 两)
		      (CLP-2 (M 套)))))
	  (NP (NN 西装)))
  (PU ,)
  (VP (ADVP (AD 实在))
      (VP (VPT (VV 禁)
	       (AD 不)
	       (VV 起))
	  (IP-OBJ (NP-SBJ (-NONE- *PRO*))
		  (VP (VV 洗)))))) 

ARG0: 家 里 那麽 一 *RNR*-2 两 套 西装
ARG1: *PRO* 洗
ARGM-ADV: 实在
REL:  禁