Predicate 打满



Frameset: f1

   ARG0: agent
   ARG1: competition, etc.

Frame:

 (IP (NP-TMP (NP (ADJP (JJ 总))
	      (NP (NN 决赛)))
	  (NP (NN 期间)))
  (PU ,)
  (NP-SBJ (ADJP (JJ 交战))
	  (NP (NN 队伍)))
  (VP (ADVP (AD 常))
      (VP (VV 可以)
	  (VP (VP (VE 无)
		  (VP (VV 需)
		      (VP (VV 打满)
			  (QP-OBJ (CD 7)
				  (CLP (M 场))))))
	      (VP (ADVP (AD 便))
		  (VP (VV 可)
		      (VP (VV 定)
			  (NP-OBJ (NN 输赢))))))))) 

ARG0: 交战 队伍
ARG1: 7 场
ARGM-TMP: 总 决赛 期间
ARGM-ADV: 常
REL:  打满

Frame:

 (IP (NP-SBJ (DP (DT 这))
	  (NP (NN 阶段)))
  (VP (IP-CND (NP-SBJ (-NONE- *PRO*))
	      (VP (ADVP (AD 全部))
		  (VP (VV 打满))))
      (ADVP (AD 将))
      (VP (VE 有)
	  (NP-OBJ (QP (CD 26)
		      (CLP (M 场)))
		  (NP (NN 比赛))))))

ARG1: *PRO*
ARGM-ADV: 全部
REL:  打满