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No Comments banish-10.2
Members: 14, Frames: 3
 
Class Hierarchy
banish-10.2
    no subclasses

Members Key
banish (wn 1, 2, 3, 4; g 1, 2)
boot (wn 1; g 3)
deport (wn 2, 3; g 1)
evacuate (fn 1, 2; wn 1, 3; g 1)
exile (wn 1)
expel (fn 3, 2; wn 1, 2; g 1)
extradite (wn 1)
recall (wn 4, 6, 7; g 2, 3)
recuse (wn 1)
remove (wn 1, 2, 3, 4, 5; g 1)
shanghai (wn 1)
turn-away
turn-back
turn-out
 
 
 
 
 
 

Roles Reference

Frames Reference Key
NP V NP
   example "The king banished the general."
   syntax Agent V Theme
   semantics cause(Agent, E) path_rel(start(E), Theme, Source, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep)
NP V NP PP.source
   example "The king banished the general from the army."
   syntax Agent V Theme {{+src}} Source
   semantics cause(Agent, E) path_rel(start(E), Theme, Source, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep)
NP V NP PP.destination
   example "The king deported the general to the isle."
   syntax Agent V Theme {to} Destination
   semantics cause(Agent, E) path_rel(start(E), Theme, Source, ch_of_loc, prep) path_rel(end(E), Theme, Destination, ch_of_loc, prep)

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