Predicate 伐木



Frameset: f1

   ARG0: agent

Frame:

 (IP (PP-PRP (P 为)
	  (IP (NP-SBJ (-NONE- *PRO*))
	      (VP (VV 养活)
		  (NP-OBJ (NN 单位)))))
  (PU ,)
  (NP-PN-SBJ (NN 退辅会))
  (VP (ADVP (AD 遂))
      (VP (VP (PP-PRP (P 以)
		      (IP (NP-SBJ (-NONE- *PRO*))
			  (VP (PU 「)
			      (VP (VV 清除)
				  (NP-OBJ (DNP (LCP (NP (NN 林地))
						    (LC 上))
					       (DEG 的))
					  (CP (WHNP-1 (-NONE- *OP*))
					      (IP (NP-SBJ (-NONE- *T*-1))
						  (VP (VV 枯立))))
					  (NP (NN 倒木))))
			      (PU ,)
			      (VP (VP (VV 空出)
				      (NP-OBJ (NN 空间)))
				  (VP (VV 让)
				      (NP-OBJ (NN 幼木))
				      (IP (NP-SBJ (-NONE- *PRO*))
					  (VP (VV 成长)))))
			      (PU 」))))
	      (VP (VV 为)
		  (NP-OBJ (NN 由))))
	  (PU ,)
	  (VP (VV 继续)
	      (VP (VV 伐木)))))) 

ARG0: 退辅会
ARGM-ADV: 遂
ARGM-PRP: 为 *PRO* 养活 单位
REL:  伐木