Predicate 进洞



Frameset: f1

   ARG0: agent/cause
   ARG1: thing arg0 gets into hole

Frame:

 (IP (LCP-LOC (NP-TTL (IP (NP-PN-SBJ (NR 宣宗))
		       (VP (VV 行乐)))
		   (NP (NN 图)))
	   (LC 中))
  (PU ,)
  (NP-PN-SBJ (NR 明宣宗))
  (VP (VP (VP (VV 推杆))
	  (VP (ADVP (AD 不))
	      (VP (VV 进))))
      (PU ,)
      (VP (ADVP (AD 正))
	  (VP (VP (VV 换杆))
	      (VP (VV 准备)
		  (IP-OBJ (NP-SBJ (-NONE- *PRO*))
			  (VP (ADVP (AD 再))
			      (VP (VV 试)))))))
      (PU ,)
      (VP (ADVP (AD 显然))
	  (ADVP (AD 也))
	  (ADVP (AD 正))
	  (VP (VSB (VV 用心)
		   (VV 琢磨))
	      (IP-OBJ-Q (NP-SBJ (-NONE- *PRO*))
			(VP (ADVP-WH (AD 如何))
			    (PP-LOC (P 在)
				    (DP (DT 下)
					(QP (CD 一)
					    (CLP (M 杆)))))
			    (VP (VP (ADVP (AD 一))
				    (VP (VV 推)))
				(VP (VV 进洞))))))))
  (PU 。)
  (PRN (VP (VV 取材自)
	   (NP-OBJ-TTL (NP-PN (NR 中国))
		       (NP (NN 古代)
			   (NN 体育)
			   (NN 文物))
		       (NP (NN 图集)))))) 

ARG0: *PRO*
ARGM-LOC: 在 下 一 杆
ARGM-ADV: 如何
REL:  进洞