Predicate



Frameset: f1

   ARG0: agent
   ARG1: entity arg0 sets down
   ARG2: location arg1 is set down to

Frame:

 (IP (NP-SBJ (-NONE- *pro*))
  (VP (DP-ADV (DT 每)
	      (CLP (M 棒)))
      (PP-MNR (P 以)
	      (NP (DP (DT 前)
		      (QP (CD 一)))
		  (CP (WHNP-1 (-NONE- *OP*))
		      (IP (NP-SBJ (-NONE- *PRO*))
			  (VP (NP-LOC (-NONE- *T*-1))
			      (VP (VV 落)
				  (NP-OBJ (NN 球))))))
		  (NP (NN 处))))
      (VP (VC 为)
	  (NP-PRD (CP (WHNP-2 (-NONE- *OP*))
		      (CP (IP (NP-SBJ (-NONE- *T*-2))
			      (VP (VA 新)))
			  (DEC 的)))
		  (NP (NN 起点)))))) 

ARG0: *PRO*
ARG1: 球
ARG2: *T*-1
REL:  落



Frameset: f2

   ARG0: entity falling
   ARG1: location arg0 falls to

Frame:

 (IP (NP-SBJ (NN 股市) )
  (VP (ADVP (AD 直直))
      (VP (VV 落)))) 

ARG0: 股市
ARGM-ADV: 直直
REL:  落

Frame:

 (IP-OBJ (NP-SBJ (DNP (NP-PN (NR 王壮为) )
	       (DEG 的))
	  (NP (NN 师古) ))
  (PU ,)
  (VP (VP (ADVP (AD 不))
	  (VP (VV 落)
	      (NP-OBJ (NN 传统)
		      (NN 窠臼) ))))) 

ARG0: 王壮为 的 师古
ARG1: 传统 窠臼
ARGM-ADV: 不
REL:  落



Frameset: f3

   ARG0: entity described
   ARG1: entity arg0 falls behind

Frame:

 (IP (NP-SBJ (PN 他们))
  (VP (VP-FOC (VV 追求)
	      (NP-OBJ (PU 「)
		      (NN 媚登峰)
		      (PU 」)))
      (VP (ADVP (AD 更))
	  (ADVP (AD 不))
	  (VP (VV 落)
	      (LCP-OBJ (NP (NP (PN 自己))
			   (NP (NN 姊妹)))
		       (LC 之後)))))) 

ARG0: 他们
ARG1: 自己 姊妹 之後
ARGM-ADV: 不
ARGM-ADV: 更
REL:  落



Frameset: f4

   ARG0: person described
   ARG1: vehicle arg0 gets off

Frame:

 (IP-TTL (PU 〈)
  (NP-SBJ (-NONE- *PRO*))
  (VP (NP-LOC (NN 城仔))
      (VP (VV 落)
	  (NP-OBJ (NN 车))))
  (PU 〉)) 

ARG0: *PRO*
ARG1: 车
ARGM-LOC: 城仔
REL:  落