Predicate 腰斩



Frameset: f1

   ARG0: agent/cause
   ARG1: entity cut
   ARG2: quantity cut off from arg1

Frame:

 (IP (IP-CND (NP-SBJ (CP (WHNP-1 (-NONE- *OP*))
		      (CP (IP (NP-SBJ (-NONE- *T*-1))
			      (VP (ADVP (AD 至今))
				  (ADVP (AD 已经))
				  (VP (SB 被)
				      (VP (VV 腰斩)
					  (AS 了)
					  (QP-OBJ (CD 370多)
						  (CLP (M 场)))))))
			  (DEC 的)))
		  (NP (NN 联赛)))
	  (VP (ADVP (CS 如果))
	      (VP (VV 得以)
		  (VP (VV 残存)))))
  (PU ,)
  (IP-TPC-2 (IP (NP-SBJ (NN 赛季))
		(VP (ADVP (AD 是否))
		    (VP (VV 会)
			(VP (VV 支离破碎)))))
	    (PU ,)
	    (IP (NP-SBJ (NN 比赛))
		(VP (ADVP (AD 将))
		    (ADVP (AD 如何))
		    (VP (VV 进行)))))
  (PU ,)
  (ADVP (AD 想必))
  (NP-SBJ (NN 球迷))
  (VP (ADVP (AD 极其))
      (VP (VV 关切)
	  (IP-OBJ (-NONE- *T*-2))))) 

ARG1: *T*-1
ARG2: 370多 场
ARGM-ADV: 已经
ARGM-ADV: 至今
REL:  腰斩