Predicate 相较於



Frameset: f1

   ARG0: entity being compared
   ARG1: entity arg0 is compared against

Frame:

 (IP-OBJ (NP-SBJ (-NONE- *PRO*))
  (PP-MNR (P 用)
	  (UCP (PU 「)
	       (NP (ADJP (JJ 短))
		   (NP (NN 空)))
	       (IP (NP-SBJ (NN 长))
		   (VP (VA 多)))
	       (PU 」)))
  (VP (MSP 来)
      (VP (VV 形容)))
  (PRN (PU ——)
       (IP (IP-CND (NP-SBJ (-NONE- *PRO*))
		   (VP (ADVP (CS 只要))
		       (VP (VV 渡)
			   (AS 过)
			   (NP-OBJ (CP-APP (IP (NP-TMP (NT 眼前))
					       (IP (IP (NP-SBJ (NN 价格))
						       (VP (VV 混乱)))
						   (PU 、)
						   (IP (NP-SBJ (NN 景气))
						       (VP (VA 浑沌)))))
					   (DEC 的))
				   (NP (NN 调整期))))))
	   (PU ,)
	   (NP-TPC (CP (WHNP-1 (-NONE- *OP*))
		       (CP (IP (NP-TPC (-NONE- *T*-1))
			       (NP-SBJ (NN 元气))
			       (VP (VA 饱满)))
			   (DEC 的)))
		   (NP (NN 台商)))
	   (PU ,)
	   (IP-ADV (NP-SBJ (-NONE- *PRO*))
		   (VP (VV 相较於)
		       (NP-OBJ (CP (WHNP-2 (-NONE- *OP*))
				   (CP (IP (NP-SBJ (-NONE- *T*-2))
					   (VP (NP-LOC (NN 里)
						       (NN 外))
					       (VP (VV 受创))))
				       (DEC 的)))
			       (NP (NN 对手)))))
	   (PU ,)
	   (NP-SBJ (NN 优势))
	   (VP (ADVP (AD 仍))
	       (VP (VV 在)))))) 

ARG0: *PRO*
ARG1: *OP* *T*-2 里 外 受创 的 对手
REL:  相较於