Predicate 反超



Frameset: f1

   ARG0: agent or team loses first but wins at the end
   ARG1: the other party in the game

Frame:

 ( (IP (CP (IP (ADVP (AD 当然))
	      (NP-SBJ (NN 足球))
	      (VP (VC 是)
		  (VP (VA 圆))))
	  (SP 的))
      (PU ,)
      (IP (NP-SBJ (PN 什么))
	  (VP (ADVP (AD 都))
	      (VP (VE 有)
		  (NP-OBJ (NN 可能)))))
      (PU ,)
      (IP (ADVP (AD 不过))
	  (IP-SBJ (NP-SBJ (-NONE- *pro*))
		  (VP (VV 想)
		      (IP-OBJ (NP-SBJ-2 (-NONE- *PRO*))
			      (VP (VP (ADVP (AD 这样))
				      (VP (SB 被)
					  (VP (VV 压制)
					      (NP (-NONE- *-2)))))
				  (PU ,)
				  (VP (VV 能)
				      (VP (VV 反超)))))))
	  (VP (ADVP (AD 简直))
	      (VP (VC 是)
		  (NP-PRD (CP (WHNP-1 (-NONE- *OP*))
			      (CP (IP (NP-SBJ (-NONE- *pro*))
				      (VP (ADVP (AD 不))
					  (VP (VV 可能)
					      (VP (VV 完成)
						  (NP-OBJ (-NONE- *T*-1))))))
				  (DEC 的)))
			  (NP (NN 任务))))))
      (PU 。))) 

ARG0: *PRO*
REL:  反超