Predicate 招架



Frameset: f1

   ARG0: defender
   ARG1: entity Arg0 fight against

Frame:

 ( (IP (PP-LOC (P 在)
	      (LCP (NP (DNP (NP-PN (NR 八路军))
			    (DEG 的))
		       (ADJP (JJ 强大))
		       (NP (NN 攻势)))
		   (LC 下)))
      (PU ,)
      (NP-SBJ (-NONE- *pro*))
      (VP (VP (ADVP (AD 只))
	      (VP (VE 有)
		  (AS 着)
		  (NP-OBJ (CP (WHPP-1 (-NONE- *OP*))
			      (CP (IP (NP-SBJ (-NONE- *pro*))
				      (VP (PP-MNR (-NONE- *T*-1))
					  (VP (VV 招架))))
				  (DEC 之)))
			  (NP (NN 功)))))
	  (PU ,)
	  (VP (ADVP (AD 而))
	      (VP (VE 无)
		  (NP-OBJ (CP (WHPP-2 (-NONE- *OP*))
			      (CP (IP (NP-SBJ (-NONE- *pro*))
				      (VP (PP-MNR (-NONE- *T*-2))
					  (VP (VV 还手))))
				  (DEC 之)))
			  (NP (NN 力))))))
      (PU .))) 

ARG0: *pro*
ARGM-MNR: *T*-1
REL:  招架