Predicate 策应



Frameset: f1

   ARG0: agent/entity
   ARG1: patient Arg0 effects

Frame:

 ( (IP (IP (NP-PN-SBJ (NR 百团大战))
	  (VP (VP (BA 将)
		  (IP-OBJ (NP-SBJ (QP (CD 大量))
				  (NP (NN 日军)))
			  (VP (VV 牵制)
			      (PP (P 在)
				  (NP (NP-PN (NR 华北))
				      (ADJP (JJ 敌后))
				      (NP (NN 战场)))))))
	      (PU ,)
	      (VP (VV 迟滞)
		  (AS 了)
		  (NP-OBJ (NP (NN 日军))
			  (IP-APP (NP-SBJ (-NONE- *pro*))
				  (VP (VV 南进)))
			  (NP (NN 步伐))))))
      (PU ,)
      (IP (NP-SBJ (-NONE- *pro*))
	  (VP (ADVP (AD 不仅))
	      (VP (VV 如此))))
      (PU ,)
      (IP (NP-PN-SBJ (NR 百团大战))
	  (VP (VP (ADVP (AD 还))
		  (VP (VV 策应)
		      (AS 了)
		      (NP-OBJ (NP-PN (NR 欧洲))
			      (NP (NN 战场)))))
	      (PU ,)
	      (VP (ADVP (AD 同时))
		  (ADVP (AD 也))
		  (VP (VV 提高)
		      (AS 了)
		      (NP-OBJ (DNP (NP (NP-PN (NR 中国)
					      (NR 共产党))
				       (CC 和)
				       (NP-PN (NR 八路军)))
				   (DEG 的))
			      (NP (NN 国际)
				  (NN 声誉)))))))
      (PU ,))) 

ARG0: 百团大战
ARGM-DIS: 还
ARG1: 欧洲战场
REL:  策应